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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 45,345 players on 11,642 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Penguin Paradise

212.192.28.174:28019 checked 12m ago

teams off moddedcarbonhardcore
Release date
Next release
In five minutes (08:35 UTC)
Source
Live server queries
Server address
212.192.28.174:28019
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak 3

Rank

#6,028

top 27%

Last wipe

27d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 20 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #6,028 of all ranked servers, the top 27%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on Penguin Paradise

Players now and over time, UTC

AveragePeak
00.511.5209:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020009:0018:0003:0012:0022:0007:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

13.7 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 24 OctThu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 08:20 UTC5d ago 3 – running 2
Thu 1 Oct, 18:09 UTC FW27d ago 2 held half 22.6 days 1
Sat 26 Sep, 23:47 UTC32d ago 2 held half 4.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Penguin Paradise

6000 · seed 0

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size6000
Seed–

8. Server characteristics

Table 3: Characteristics of Penguin Paradise

What the server publishes and what was recorded

Address212.192.28.174:28019
Region–
Max players20
Group limitteams off
Wipe schedule–
Last wipe1 Oct 2026, 18:46 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average3 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average4 / 50
Alone & AfraidOC · no group limit · biweekly · 2 on average1 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average1 / 50
TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average0 / 100
ShockRust | Blue | NoLimitno group limit · 150 on average105 / 500

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Penguin Paradise?

Penguin Paradise wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 27 days 13 hours.

On Penguin Paradise, what happens on wipe day?

An average of 2 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 41 hours after it began. Half that peak was held until the next wipe in 100% of its recent wipes.

Server details

What does the record show for the uptime and current status of Penguin Paradise?

This release records Penguin Paradise as online. About 3 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 17 September 2026.

What does the performance record of Penguin Paradise show?

The figures for the last 48 hours give an average of 92 server fps and a minimum of 48. Buildings, deployables and everything else in the world took the entity count to 425,027. Up to 6,181 MB of memory was used. Players feel low fps and a rising entity count as lag.

In which location is Penguin Paradise based?

A region is not published by Penguin Paradise. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 212.192.28.174:28019 it is addressed.

What version of Rust has been recorded on Penguin Paradise?

This release lists Penguin Paradise on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for Penguin Paradise?

The present count is 0 players on Penguin Paradise, out of 20 slots. Averaged over seven days: 0 players, with a peak of 3. The busiest hour in the last 48 hours was 01:00 UTC, with an average of 2 players.

How does Penguin Paradise compare with other servers in the rankings?

The rank for Penguin Paradise is #6,028 on seven-day player hours, in the top 27% of ranked servers.

Tag details

Where does Penguin Paradise appear among the Rust Census lists and filters?

Included in these Rust Census lists is Penguin Paradise: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Modded ^z and Carbon ^y.

What is meant by each tag shown on Penguin Paradise?

These are the tags Penguin Paradise publishes for the game's server browser to read: gmhardcore (Game mode): Hardcore is the mode, with its harsher ruleset; mp20 (Max players): The server holds 20 slots; ts0 (Group limit): No team system is in use here; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^h (Hardcore): Hardcore mode, as Facepunch ships it: fewer helpers and a harsher survival; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for Penguin Paradise?

The procedural map on Penguin Paradise is generated by the game and measures 6,000.

What settings and rules have been listed for Penguin Paradise?

No gather rate is recorded for Penguin Paradise in its name. No group limit is published. It runs hardcore, Facepunch's hardest mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join Penguin Paradise?

You can open the console in Rust with F1 and enter client.connect 212.192.28.174:28019; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,^z,^y,^h,gmhardcore,cs168909,ts0

Game

gmhardcoreGame mode Hardcore is the mode, with its harsher ruleset.
mp20Max players The server holds 20 slots.
ts0Group limit No team system is in use here.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Difficulty

^hHardcore Hardcore mode, as Facepunch ships it: fewer helpers and a harsher survival.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.