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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,663 players on 11,668 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

rustsc client test

203.149.74.189:29010 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (09:15 UTC)
Source
Live server queries
Server address
203.149.74.189:29010
First recorded
21 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,335

top 69%

No wipes

resets

35 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
  • It makes a new world every few hours (35 this week): those are resets, not wipes.

2. Players

Figure 1: Players on rustsc client test

Players now and over time, UTC

AveragePeak
0123417:0023:0006:0014:0022:0001:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 08:33 UTC46m ago – – – 0
Thu 29 Oct, 00:04 UTC9h ago – – – 0
Wed 28 Oct, 21:54 UTC11h ago – – – 0
Wed 28 Oct, 21:42 UTC11h ago – – – 0
Wed 28 Oct, 21:37 UTC11h ago – – – 0
Wed 28 Oct, 21:32 UTC11h ago – – – 0
Wed 28 Oct, 21:27 UTC11h ago – – – 0
Wed 28 Oct, 21:21 UTC11h ago – – – 0
Wed 28 Oct, 21:12 UTC12h ago – – – 0
Wed 28 Oct, 14:32 UTC18h ago – – – 0

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of rustsc client test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

7. Server characteristics

Table 3: Characteristics of rustsc client test

What the server publishes and what was recorded

Address203.149.74.189:29010
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen21 Oct 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RaidLabgroups of 8+ · 28 on average0 / 50
CSL | EU StagingEU · groups of 8+ · 23 on average4 / 64
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 3 on average2 / 300
A Shockbyte Rust Servergroups of 8+ · 2 on average0 / 40
Warriorsgroups of 8+ · 2 on average1 / 100
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average0 / 50

9. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for rustsc client test: what is it?

Neither a wipe schedule nor any counted wipes are kept by rustsc client test, which generates a new world every few hours.

About the server

Is rustsc client test up, and how well has it held up?

This release records rustsc client test as online. Of the 168 hours in the last 7 full days, it was up 31 of them, or 18%. First recorded by Rust Census on 21 October 2026.

What location has been recorded for rustsc client test?

A region is not published by rustsc client test. Rust Census does not look up where the machine stands; it shows where a server says it is. At 203.149.74.189:29010 it is addressed.

What version of Rust has been recorded on rustsc client test?

This release lists rustsc client test on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does rustsc client test carry?

At counting time rustsc client test recorded 0 players across 10 slots. This release gives a seven-day average of 0 players.

How does rustsc client test compare with other servers in the rankings?

For seven-day player hours, rustsc client test is ranked #15,335, placing it in the top 69% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry rustsc client test?

The Rust Census lists that rustsc client test fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on rustsc client test carry?

These are the tags rustsc client test publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for rustsc client test?

The game generates the procedural map on rustsc client test.

What settings and rules have been listed for rustsc client test?

No gather rate is given in the name of rustsc client test. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to rustsc client test?

You can open the console in Rust with F1 and enter client.connect 203.149.74.189:29010; or press Launch Rust and join on this page, and you are connected through Steam.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.