Statistical profileOffline
ZA|THELASTOFUS|PVE
AF 197.245.154.243:28015 checked 4h ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#11,360
top 51% · #20 in AF
Last wipe
27d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #11,360 of all ranked servers, the top 51%, and #20 in AF, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on ZA|THELASTOFUS|PVE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 51% of all ranked servers, top 65% in AF. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Wipe-day peak
5
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 21h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 21h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:08 UTC FW27d ago | 5 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of ZA|THELASTOFUS|PVE
What the server publishes and what was recorded
| Address | 197.245.154.243:28015 |
|---|---|
| Region | AF |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 19:08 UTC |
| Hostname | ^ |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
|Basic Rules | No cheating or exploiting of any kind. No spam, racism, slurs or discrimination. No killing of other players. No stealing from other players bodies or bases. |Server Features| 2X gathering on all resources (wood, stone, sulfur, cloth). 3X Stacking on most items and resources. Slower decay and more upkeep time. Additional loot containers have been added to most monuments. High Tier crates have been added at specific monument locations. Players will engage custom NPC’s to battle it out. NPC's will have chance to drop weapon when killed. Survivors broadcast messages about their experiences and possible clues to loot locations. No vehicle decay on all types. |Events| CargoShip Convoy - Specialized soldiers have been recurited to protect valuable cargo. Heli Crash - Military army now protects shot down assets. Bombing Runs - Random bomb drops will occur on the map. Road Convoy - Random convoys travel the roads delivering high tier crates. Home Inspections - Scientist will pick a random player base to inspect for illegal weapons. |Plugin’s| Server Info - Players can access the server info using the /info command. Player Kits - Players can access kit menu using /playerkit command. Removal Tool - Players can remove their own building using /remove command. Skins - Players can access the custom skins menu using the /skins command PVP Disabled - Players cannot damage or kill other players. No Damage - Players cannot damage other players buildings. Loot Protetcion - Players cannot loot other players bodies if killed. Laptop Crate Hack
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustyJoe | AF · groups of 8+ · monthly · 1 on average | 0 / 50 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 60 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 45 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 32 / 200 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 35 / 200 |
| [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 35 on average | 35 / 100 |
11. Quick answers
From the figures on this page.
Wipe details
When does ZA|THELASTOFUS|PVE wipe, and how often?
Once a month, and only with the force wipe, does ZA|THELASTOFUS|PVE wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 27 days 2 hours. The tags list a wipe schedule of one month.
On ZA|THELASTOFUS|PVE, what happens on wipe day?
An average of 5 players attended at peak across recent wipes. 23 hours after the latest wipe, the crowd peaked.
Server details
How reliable is ZA|THELASTOFUS|PVE, and is it online now?
ZA|THELASTOFUS|PVE is offline at the time of this release; it was last seen 4 hours ago. A total of 57 of 168 hours were up over 7 full days, which is 34% of the time. First recorded by Rust Census on 13 September 2026.
What location has been recorded for ZA|THELASTOFUS|PVE?
With its AF tag, ZA|THELASTOFUS|PVE lists itself in Africa. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 197.245.154.243:28015 it is addressed.
What version of Rust has been recorded on ZA|THELASTOFUS|PVE?
This release lists ZA|THELASTOFUS|PVE on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on ZA|THELASTOFUS|PVE?
The last count for ZA|THELASTOFUS|PVE was 4 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 1. An average of 1 players was recorded at 19:00 UTC, the busiest hour of the last 48.
What position does ZA|THELASTOFUS|PVE hold in the server rankings?
This release ranks ZA|THELASTOFUS|PVE at #11,360 for seven-day player hours, #20 in Africa, inside the top 51% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover ZA|THELASTOFUS|PVE?
The Rust Census lists that ZA|THELASTOFUS|PVE fits are: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Africa; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on ZA|THELASTOFUS|PVE?
These are the tags ZA|THELASTOFUS|PVE publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; AF (Africa): The server browser files this server under Africa. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on ZA|THELASTOFUS|PVE?
ZA|THELASTOFUS|PVE runs a procedural map of size 3,000 with seed 352165132, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.
On ZA|THELASTOFUS|PVE, what rules and settings are in force?
No gather rate is given in the name of ZA|THELASTOFUS|PVE. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to ZA|THELASTOFUS|PVE?
You can open the console in Rust with F1 and enter client.connect 197.245.154.243:28015; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,AF,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
AF | Africa The server browser files this server under Africa. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
