Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 96,161 players on 11,873 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustyJoe

AF 139.84.236.109:28016 checked 12m ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (16:10 UTC)
Source
Live server queries
Server address
139.84.236.109:28016
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 50

4% full

7-day average

1

peak 9

Rank

#2,844

top 13% · #7 in AF

Last wipe

27d ago

monthly schedule

Next wipe

7d 2h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 2 players on it, 4% of its 50 slots.
  • Over the last seven days it averaged 1 players, with a peak of 9.
  • It ranks #2,844 of all ranked servers, the top 13%, and #7 in AF, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on RustyJoe

Players now and over time, UTC

AveragePeak
00.511.5217:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510017:0002:0011:0020:0005:0014:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 23% in AF. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

Wipe-day peak

13

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 2hThu 5 Nov, 19:00 UTCForce wipe FW
35d 2hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 47 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:14 UTC FW27d ago 13 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustyJoe

3700 · seed 509418494

Map of RustyJoe

Table 3: The world

As the server publishes it

MapProcedural Map
Size3700
Seed509418494
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of RustyJoe

What the server publishes and what was recorded

Address139.84.236.109:28016
RegionAF
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:14 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Discord: https://discord.gg/pjxAfvGX66 Better Loot Back Packs Remove LootBouncer 3 Minute Crate Timers and More

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average34 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average33 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average30 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 35 on average68 / 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average32 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average11 / 100

11. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for RustyJoe: what is it?

The force wipe is the only wipe RustyJoe takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 27 days 22 hours have passed since this world was made. The tags list a wipe schedule of one month.

How is wipe day run on RustyJoe?

Recent wipes drew an average peak of 13 players. The peak of the latest wipe's crowd came 47 hours after it began.

Server details

How reliable is RustyJoe, and is it online now?

This release records RustyJoe as online. About 33 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.

What does the performance record of RustyJoe show?

Average server fps over the last 48 hours was 98, with a low of 82. The world carried up to 131,348 entities, including buildings, deployables and all else. The peak memory use recorded was 3,887 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does RustyJoe run from?

In Africa RustyJoe lists itself, with its AF tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 139.84.236.109:28016 it is addressed.

Which Rust version is RustyJoe running?

The version in use on RustyJoe is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for RustyJoe?

The present count is 2 players on RustyJoe, out of 50 slots. Averaged over seven days: 1 players, with a peak of 9. An average of 2 players was recorded at 21:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is RustyJoe placed?

For seven-day player hours RustyJoe is ranked #2,844 and #7 in Africa, placing it in the top 13% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry RustyJoe?

These Rust Census lists include RustyJoe: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Africa; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on RustyJoe: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; AF (Africa): In the server browser it appears under Africa are the tags RustyJoe publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for RustyJoe?

RustyJoe runs a procedural map of size 3,700 with seed 509418494, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is RustyJoe configured, and what rules does it keep?

No gather rate is recorded for RustyJoe in its name. 8 players is the group limit, the game's default. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to RustyJoe?

You can open the console in Rust with F1 and enter client.connect 139.84.236.109:28016; or press Launch Rust and join on this page, and you are connected through Steam.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^m,AF,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Region

AFAfrica In the server browser it appears under Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.