Statistical profileOffline
ZweiMPeters Weekly Challenge
194.69.160.15:28120 checked 5d ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,276
top 69%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- It ranks #15,276 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on ZweiMPeters Weekly Challenge
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
8.6 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
50%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:09 UTC13d ago | 1 | – | running | 0 |
| Thu 1 Oct, 10:51 UTC28d ago | 1 | halved by day 1 | 15.1 days | 0 |
| Tue 29 Sep, 09:03 UTC30d ago | 3 | held half | 2.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of ZweiMPeters Weekly Challenge
3750 · seed 1234285160
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3750 |
| Seed | 1234285160 |
8. Server characteristics
Table 3: Characteristics of ZweiMPeters Weekly Challenge
What the server publishes and what was recorded
| Address | 194.69.160.15:28120 |
|---|---|
| Region | – · uk1 |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 12:09 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 7 on average | 22 / 100 |
| Alone & Afraid | OC · no group limit · biweekly · 2 on average | 1 / 50 |
| [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 0 / 50 |
| TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 1 / 100 |
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 41 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on ZweiMPeters Weekly Challenge?
Wipes on ZweiMPeters Weekly Challenge fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 13 days 10 hours.
On ZweiMPeters Weekly Challenge, what happens on wipe day?
The average busiest point of its recent wipes drew 2 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases, half the peak was lost by day 1.
Server details
How reliable is ZweiMPeters Weekly Challenge, and is it online now?
The latest count records ZweiMPeters Weekly Challenge as offline, last seen 5 days 10 hours ago. A total of 61 of 168 hours were up over 7 full days, which is 36% of the time. The first sighting of it by Rust Census was on 28 September 2026.
In which location is ZweiMPeters Weekly Challenge based?
A region is not published by ZweiMPeters Weekly Challenge, and its region code is uk1. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 194.69.160.15:28120 is its address.
What version of Rust has been recorded on ZweiMPeters Weekly Challenge?
Rust network protocol 2634 and build 167781 on Linux is the version ZweiMPeters Weekly Challenge runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for ZweiMPeters Weekly Challenge?
ZweiMPeters Weekly Challenge is offline at present; its last recording was 5 days 10 hours ago. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is ZweiMPeters Weekly Challenge placed?
The rank for ZweiMPeters Weekly Challenge is #15,276 on seven-day player hours, in the top 69% of ranked servers.
Tag details
On Rust Census, which lists and filters carry ZweiMPeters Weekly Challenge?
These Rust Census lists include ZweiMPeters Weekly Challenge: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on ZweiMPeters Weekly Challenge carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $ruk1 (Region code): uk1 is the region code this server carries; ^h (Hardcore): Hardcore mode, as Facepunch ships it: fewer helpers and a harsher survival; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags ZweiMPeters Weekly Challenge publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on ZweiMPeters Weekly Challenge?
The procedural map on ZweiMPeters Weekly Challenge is generated by the game, measures 3,750 and carries seed 1234285160. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is ZweiMPeters Weekly Challenge configured, and what rules does it keep?
The name of ZweiMPeters Weekly Challenge carries no gather rate. The default applies: groups are capped at 8 players. It runs hardcore, Facepunch's hardest mode. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join ZweiMPeters Weekly Challenge?
Enter client.connect 194.69.160.15:28120 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://discord.com/invite/JCnRj3b7ND.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$ruk1,v2634,^h,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players The server holds 20 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Game build: 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$ruk1 | Region code uk1 is the region code this server carries. |
Difficulty
^h | Hardcore Hardcore mode, as Facepunch ships it: fewer helpers and a harsher survival. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
