Statistical profileOffline
CarbonStaging
176.61.162.189:28015 checked 10h ago
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1. Main points
Players now
0/ 500
0% full
7-day average
0
peak 2
Rank
#6,698
top 30%
No wipes
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #6,698 of all ranked servers, the top 30%, on player hours over the last seven days.
- It makes a new world every few hours (6 this week): those are resets, not wipes.
2. Players
Figure 1: Players on CarbonStaging
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 09:04 UTC23h ago | – | – | – | 0 |
| Tue 27 Oct, 15:36 UTC1d ago | – | – | – | 1 |
| Fri 23 Oct, 11:31 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 09:32 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 15:50 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 15:35 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 08:01 UTC8d ago | – | – | – | 1 |
| Tue 20 Oct, 16:13 UTC8d ago | – | – | – | 0 |
| Tue 20 Oct, 14:02 UTC8d ago | – | – | – | 1 |
| Tue 20 Oct, 10:41 UTC8d ago | – | – | – | 1 |
| Mon 19 Oct, 10:34 UTC9d ago | – | – | – | 0 |
| Thu 15 Oct, 12:20 UTC13d ago | – | – | – | 0 |
| Thu 15 Oct, 11:26 UTC13d ago | – | – | – | 0 |
| Wed 14 Oct, 09:10 UTC14d ago | – | – | – | 1 |
| Tue 13 Oct, 14:14 UTC15d ago | – | – | – | 1 |
| Mon 12 Oct, 18:54 UTC16d ago | – | – | – | 0 |
| Mon 12 Oct, 13:51 UTC16d ago | – | – | – | 0 |
| Mon 12 Oct, 12:03 UTC16d ago | – | – | – | 2 |
| Fri 9 Oct, 14:38 UTC19d ago | – | – | – | 0 |
| Fri 9 Oct, 10:54 UTC19d ago | – | – | – | 1 |
Source: Live server queries, Rust Census
6. Map
Figure 4: Map of CarbonStaging
Table 2: The world
As the server publishes it
| Map | QAIsland |
|---|---|
| Size | – |
| Seed | – |
7. Server characteristics
Table 3: Characteristics of CarbonStaging
What the server publishes and what was recorded
| Address | 176.61.162.189:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 15 Sep 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RaidLab | groups of 8+ · 28 on average | 0 / 50 |
| CSL | EU Staging | EU · groups of 8+ · 23 on average | 0 / 64 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 3 on average | 5 / 300 |
| A Shockbyte Rust Server | groups of 8+ · 2 on average | 0 / 40 |
| Warriors | groups of 8+ · 2 on average | 1 / 100 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 0 / 50 |
9. Quick answers
From the figures on this page.
Wipe records
When does CarbonStaging wipe, and how often?
Neither a wipe schedule nor any counted wipes are kept by CarbonStaging, which generates a new world every few hours.
Server record
What does the record show for the uptime and current status of CarbonStaging?
The latest count records CarbonStaging as offline, last seen 10 hours ago. 38 of 168 hours on across the last 7 full days gives an uptime of 23%. The first sighting of it by Rust Census was on 15 September 2026.
What location has been recorded for CarbonStaging?
A region is not published by CarbonStaging. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 176.61.162.189:28015 is its address.
What version of Rust has been recorded on CarbonStaging?
This release lists CarbonStaging on Rust network protocol 2635 and build 169577, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on CarbonStaging?
CarbonStaging is offline at present; its last recording was 10 hours ago. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 13:00 UTC: 1 players.
In the rankings of Rust servers, where is CarbonStaging placed?
For seven-day player hours, CarbonStaging is ranked #6,698, placing it in the top 30% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry CarbonStaging?
These Rust Census lists include CarbonStaging: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on CarbonStaging?
These are the tags CarbonStaging publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs169577 (Build): The server runs game build 169577; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
How is CarbonStaging configured, and what rules does it keep?
The name of CarbonStaging carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join CarbonStaging?
Enter client.connect 176.61.162.189:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,gmrust,cs169577,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players 500 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs169577 | Build The server runs game build 169577. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.