Statistical profileOffline
Penguine Paradise test
173.185.21.144:28015 checked 5d ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
1
peak 2
Rank
#6,801
top 31%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 1 players, with a peak of 2.
- It ranks #6,801 of all ranked servers, the top 31%, on player hours over the last seven days.
- Its current map went up 5d ago.
2. Players
Figure 1: Players on Penguine Paradise test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 09:35 UTC5d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Penguine Paradise test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Penguine Paradise test
What the server publishes and what was recorded
| Address | 173.185.21.144:28015 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 09:35 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 7 on average | 22 / 100 |
| Alone & Afraid | OC · no group limit · biweekly · 2 on average | 1 / 50 |
| [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 0 / 50 |
| TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 1 / 100 |
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 41 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Penguine Paradise test?
With too few wipes of Penguine Paradise test on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 5 days 12 hours ago.
What should you expect on wipe day at Penguine Paradise test?
An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
Server details
Is Penguine Paradise test up, and how well has it held up?
Last seen 5 days 12 hours ago, Penguine Paradise test is offline in this release. 10 of 120 hours on across the last 5 full days gives an uptime of 8%. First recorded by Rust Census on 23 October 2026.
Which location does Penguine Paradise test run from?
No region is published by Penguine Paradise test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 173.185.21.144:28015 it is addressed.
On which Rust version does Penguine Paradise test operate?
The version in use on Penguine Paradise test is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on Penguine Paradise test?
The last count for Penguine Paradise test was 5 days 12 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 2.
What position does Penguine Paradise test hold in the server rankings?
For seven-day player hours, Penguine Paradise test is ranked #6,801, placing it in the top 31% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Penguine Paradise test?
Included in these Rust Census lists is Penguine Paradise test: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last week.
Which meanings do the tags on Penguine Paradise test carry?
gmhardcore (Game mode): Hardcore is the mode, with its harsher ruleset; mp40 (Max players): 40 slots are available; ts0 (Group limit): No team system is in use here; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed are the tags Penguine Paradise test publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Penguine Paradise test?
A procedural map runs on Penguine Paradise test, generated by the game.
What settings and rules have been listed for Penguine Paradise test?
No gather rate is given in the name of Penguine Paradise test. A group limit is not published for this server. hardcore is the game mode recorded, Facepunch's hardest mode. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join Penguine Paradise test?
Enter client.connect 173.185.21.144:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^z,^y
Game
gmhardcore | Game mode Hardcore is the mode, with its harsher ruleset. |
|---|---|
mp40 | Max players 40 slots are available. |
ts0 | Group limit No team system is in use here. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.