Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,885 players on 11,698 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[AU] Rust Aus PvE | Monthly | High Gather

169.155.124.63:19200 checked 11d ago

monthly wipes vanillamoddedcarbon
Release date
Next release
In five minutes (14:50 UTC)
Source
Live server queries
Server address
169.155.124.63:19200
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,172

top 70%

Last wipe

27d ago

monthly schedule

Next wipe

7d 8h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,172 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [AU] Rust Aus PvE | Monthly | High Gather

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

Usual gap

5.9 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 1

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 8hThu 5 Nov, 19:00 UTCForce wipe FW
35d 8hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 2 OctWed 30 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:35 UTC27d ago 1 – running 0
Wed 30 Sep, 09:27 UTC29d ago 1 – 1.8 days 0
Sun 20 Sep, 11:44 UTC38d ago 1 halved by day 1 9.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [AU] Rust Aus PvE | Monthly | High Gather

4000 · seed 1

Map of [AU] Rust Aus PvE | Monthly | High Gather

Table 3: The world

As the server publishes it

MapProcedural Map
Size4000
Seed1
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [AU] Rust Aus PvE | Monthly | High Gather

What the server publishes and what was recorded

Address169.155.124.63:19200
Region–
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wipe2 Oct 2026, 05:35 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
vanilla +OC · groups of 16+ · monthly · 1 on average1 / 75
Rustafied.com - AU LongOC · groups of 16+ · monthly · 29 on average26 / 100
[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average13 / 250
[AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average7 / 250
[NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 4 on average1 / 75
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average2 / 500

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for [AU] Rust Aus PvE | Monthly | High Gather: what is it?

A monthly force wipe is the sole occasion on which [AU] Rust Aus PvE | Monthly | High Gather wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 27 days 4 hours have passed since this world was made. The tags list a wipe schedule of one month.

How is wipe day run on [AU] Rust Aus PvE | Monthly | High Gather?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 15 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 1.

Server details

How reliable is [AU] Rust Aus PvE | Monthly | High Gather, and is it online now?

[AU] Rust Aus PvE | Monthly | High Gather is offline at the time of this release; it was last seen 11 days 19 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.

Which location does [AU] Rust Aus PvE | Monthly | High Gather run from?

Pointing to Oceania is [AU] Rust Aus PvE | Monthly | High Gather's name, though no region tag is published. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 169.155.124.63:19200 it is addressed.

Which Rust version is [AU] Rust Aus PvE | Monthly | High Gather running?

The version in use on [AU] Rust Aus PvE | Monthly | High Gather is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on [AU] Rust Aus PvE | Monthly | High Gather?

[AU] Rust Aus PvE | Monthly | High Gather is offline at present; its last recording was 11 days 19 hours ago.

How does [AU] Rust Aus PvE | Monthly | High Gather compare with other servers in the rankings?

For seven-day player hours, [AU] Rust Aus PvE | Monthly | High Gather is ranked #15,172, placing it in the top 70% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry [AU] Rust Aus PvE | Monthly | High Gather?

These Rust Census lists include [AU] Rust Aus PvE | Monthly | High Gather: Oceania Rust servers and Modded Rust servers, counted. It appears under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on [AU] Rust Aus PvE | Monthly | High Gather carry?

Read by the game's server browser, [AU] Rust Aus PvE | Monthly | High Gather publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for [AU] Rust Aus PvE | Monthly | High Gather?

Size 4,000 and seed 1: that is the procedural map on [AU] Rust Aus PvE | Monthly | High Gather, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is [AU] Rust Aus PvE | Monthly | High Gather configured, and what rules does it keep?

No gather rate is given in the name of [AU] Rust Aus PvE | Monthly | High Gather. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join [AU] Rust Aus PvE | Monthly | High Gather?

You can open the console in Rust with F1 and enter client.connect 169.155.124.63:19200; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,^z,^y,^m,^v,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players Slots: 100.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Game build: 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.