Statistical profileOffline
[AU] Rust Aus PvE | Monthly | High Gather
169.155.124.63:19200 checked 11d ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,172
top 70%
Last wipe
27d ago
monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,172 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [AU] Rust Aus PvE | Monthly | High Gather
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Usual gap
5.9 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 8h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 8h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:35 UTC27d ago | 1 | – | running | 0 |
| Wed 30 Sep, 09:27 UTC29d ago | 1 | – | 1.8 days | 0 |
| Sun 20 Sep, 11:44 UTC38d ago | 1 | halved by day 1 | 9.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of [AU] Rust Aus PvE | Monthly | High Gather
What the server publishes and what was recorded
| Address | 169.155.124.63:19200 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 05:35 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| vanilla + | OC · groups of 16+ · monthly · 1 on average | 1 / 75 |
| Rustafied.com - AU Long | OC · groups of 16+ · monthly · 29 on average | 26 / 100 |
| [AU] Facepunch Premium 1 | OC · groups of 8+ · monthly · 8 on average | 13 / 250 |
| [AU] Facepunch 1 | OC · groups of 8+ · monthly · 7 on average | 7 / 250 |
| [NZ] Vanilla Rust 1 | OC · groups of 8+ · monthly · 4 on average | 1 / 75 |
| AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP | OC · groups of 8+ · monthly · 4 on average | 2 / 500 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for [AU] Rust Aus PvE | Monthly | High Gather: what is it?
A monthly force wipe is the sole occasion on which [AU] Rust Aus PvE | Monthly | High Gather wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 27 days 4 hours have passed since this world was made. The tags list a wipe schedule of one month.
How is wipe day run on [AU] Rust Aus PvE | Monthly | High Gather?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 15 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 1.
Server details
How reliable is [AU] Rust Aus PvE | Monthly | High Gather, and is it online now?
[AU] Rust Aus PvE | Monthly | High Gather is offline at the time of this release; it was last seen 11 days 19 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.
Which location does [AU] Rust Aus PvE | Monthly | High Gather run from?
Pointing to Oceania is [AU] Rust Aus PvE | Monthly | High Gather's name, though no region tag is published. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 169.155.124.63:19200 it is addressed.
Which Rust version is [AU] Rust Aus PvE | Monthly | High Gather running?
The version in use on [AU] Rust Aus PvE | Monthly | High Gather is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on [AU] Rust Aus PvE | Monthly | High Gather?
[AU] Rust Aus PvE | Monthly | High Gather is offline at present; its last recording was 11 days 19 hours ago.
How does [AU] Rust Aus PvE | Monthly | High Gather compare with other servers in the rankings?
For seven-day player hours, [AU] Rust Aus PvE | Monthly | High Gather is ranked #15,172, placing it in the top 70% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry [AU] Rust Aus PvE | Monthly | High Gather?
These Rust Census lists include [AU] Rust Aus PvE | Monthly | High Gather: Oceania Rust servers and Modded Rust servers, counted. It appears under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on [AU] Rust Aus PvE | Monthly | High Gather carry?
Read by the game's server browser, [AU] Rust Aus PvE | Monthly | High Gather publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for [AU] Rust Aus PvE | Monthly | High Gather?
Size 4,000 and seed 1: that is the procedural map on [AU] Rust Aus PvE | Monthly | High Gather, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is [AU] Rust Aus PvE | Monthly | High Gather configured, and what rules does it keep?
No gather rate is given in the name of [AU] Rust Aus PvE | Monthly | High Gather. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join [AU] Rust Aus PvE | Monthly | High Gather?
You can open the console in Rust with F1 and enter client.connect 169.155.124.63:19200; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^z,^y,^m,^v,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
