Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 36,584 players on 11,612 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen

165.99.241.124:28080 checked 1h ago

monthly wipes moddedoxide
Release date
Next release
In five minutes (06:00 UTC)
Source
Live server queries
Server address
165.99.241.124:28080
First recorded
23 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,339

top 69%

Last wipe

27d ago

monthly schedule

Next wipe

7d 11h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen

Players now and over time, UTC

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020008:0017:0002:0010:0020:0005:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

Wipe-day peak

2

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 11hThu 5 Nov, 19:00 UTCForce wipe FW
35d 11hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:25 UTC FW27d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen

3000 · seed 817263451

Map of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen

Table 3: The world

As the server publishes it

MapProcedural Map
Size3000
Seed817263451
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen

What the server publishes and what was recorded

Address165.99.241.124:28080
Region–
Max players40
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 23:57 UTC
Hostname–
First seen23 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

AU/NZ low-pop monthly server for working people, dads & casual players. BUILD. PROGRESS. KEEP IT. Reputation rewards peaceful play and punishes constant raiding. High Reputation = better gather rates + stronger base protection. Low Reputation = slower progression + weaker protection. Week 1: No offline raiding after 10 minutes offline. Day 8+: Offline raids enabled with reputation-based protection. Raiders become Wanted for 6 hours. Self-defence is free. Retaliation is allowed. Peaceful daily rep gains require 30+ minutes online. 1x–3x gather based on reputation 0.5x–2x sulfur based on reputation Monthly map wipe Personal BPs retained Team BP sharing enabled

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
vanilla +OC · groups of 16+ · monthly · 1 on average0 / 75
Rustafied.com - AU LongOC · groups of 16+ · monthly · 30 on average28 / 100
[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average11 / 250
[AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average3 / 250
ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 4 on average2 / 100
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average1 / 500

11. Quick answers

From the figures on this page.

Wipe records

When does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen wipe, and how often?

Once a month, and only with the force wipe, does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 27 days 7 hours ago. The tags list a wipe schedule of one month.

On [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, what happens on wipe day?

An average of 2 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 8 hours after it began.

Server details

How reliable is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, and is it online now?

The latest count records [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen as offline, last seen 1 hours ago. By its own reported uptime, it restarted about 3 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 23 September 2026.

How well does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen perform?

The figures for the last 48 hours give an average of 133 server fps and a minimum of 113. Buildings, deployables and everything else in the world took the entity count to 48,937. Up to 2,241 MB of memory was used. Players feel low fps and a rising entity count as lag.

What location has been recorded for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

Its name points to Oceania, though [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen publishes no region tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 165.99.241.124:28080 is its address.

On which Rust version does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen operate?

This release lists [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

At this release [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is offline, having last been seen 1 hours ago. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen placed?

For seven-day player hours, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is ranked #15,339, placing it in the top 69% of all ranked servers.

Tag details

Where does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen appear among the Rust Census lists and filters?

The Rust Census lists that [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen fits are: Oceania Rust servers and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by each tag shown on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen runs a procedural map of size 3,000 with seed 817263451, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

No gather rate is recorded for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

You can open the console in Rust with F1 and enter client.connect 165.99.241.124:28080; or press Launch Rust and join on this page, and you are connected through Steam. https://rustyragtags.github.io/ragtags-website/ is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players 40 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.