Statistical profileOffline
[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen
165.99.241.124:28080 checked 1h ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
27d ago
monthly schedule
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Wipe-day peak
2
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 11h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 11h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:25 UTC FW27d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen
3000 · seed 817263451
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | 817263451 |
8. Server characteristics
Table 4: Characteristics of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen
What the server publishes and what was recorded
| Address | 165.99.241.124:28080 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 23:57 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
AU/NZ low-pop monthly server for working people, dads & casual players. BUILD. PROGRESS. KEEP IT. Reputation rewards peaceful play and punishes constant raiding. High Reputation = better gather rates + stronger base protection. Low Reputation = slower progression + weaker protection. Week 1: No offline raiding after 10 minutes offline. Day 8+: Offline raids enabled with reputation-based protection. Raiders become Wanted for 6 hours. Self-defence is free. Retaliation is allowed. Peaceful daily rep gains require 30+ minutes online. 1x–3x gather based on reputation 0.5x–2x sulfur based on reputation Monthly map wipe Personal BPs retained Team BP sharing enabled
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| vanilla + | OC · groups of 16+ · monthly · 1 on average | 0 / 75 |
| Rustafied.com - AU Long | OC · groups of 16+ · monthly · 30 on average | 28 / 100 |
| [AU] Facepunch Premium 1 | OC · groups of 8+ · monthly · 8 on average | 11 / 250 |
| [AU] Facepunch 1 | OC · groups of 8+ · monthly · 7 on average | 3 / 250 |
| ClearRust - Monthly/PVE[AUS] For NOOBS | OC · groups of 8+ · monthly · 4 on average | 2 / 100 |
| AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP | OC · groups of 8+ · monthly · 4 on average | 1 / 500 |
11. Quick answers
From the figures on this page.
Wipe records
When does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen wipe, and how often?
Once a month, and only with the force wipe, does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 27 days 7 hours ago. The tags list a wipe schedule of one month.
On [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, what happens on wipe day?
An average of 2 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 8 hours after it began.
Server details
How reliable is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, and is it online now?
The latest count records [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen as offline, last seen 1 hours ago. By its own reported uptime, it restarted about 3 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 23 September 2026.
How well does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen perform?
The figures for the last 48 hours give an average of 133 server fps and a minimum of 113. Buildings, deployables and everything else in the world took the entity count to 48,937. Up to 2,241 MB of memory was used. Players feel low fps and a rising entity count as lag.
What location has been recorded for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
Its name points to Oceania, though [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen publishes no region tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 165.99.241.124:28080 is its address.
On which Rust version does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen operate?
This release lists [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
At this release [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is offline, having last been seen 1 hours ago. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen placed?
For seven-day player hours, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is ranked #15,339, placing it in the top 69% of all ranked servers.
Tag details
Where does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen appear among the Rust Census lists and filters?
The Rust Census lists that [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen fits are: Oceania Rust servers and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen runs a procedural map of size 3,000 with seed 817263451, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
No gather rate is recorded for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
You can open the console in Rust with F1 and enter client.connect 165.99.241.124:28080; or press Launch Rust and join on this page, and you are connected through Steam. https://rustyragtags.github.io/ragtags-website/ is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.