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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 98,615 players on 11,847 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

#测试服务器

EA 16.106.40.130:28417 checked 5d ago

vanillamoddedoxidepve
Release date
Next release
In five minutes (22:15 UTC)
Source
Live server queries
Server address
16.106.40.130:28417
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,269

top 68% · #472 in EA

Last wipe

10d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,269 of all ranked servers, the top 68%, and #472 in EA, on player hours over the last seven days.
  • Its current map went up 10d ago.

2. Players

Figure 1: Players on #测试服务器

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of #测试服务器

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of #测试服务器

What the server publishes and what was recorded

Address16.106.40.130:28417
RegionEA
Max players50
Group limit16 max
Wipe schedule–
Last wipe19 Oct 2026, 02:30 UTC
Hostname–
First seen23 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average27 / 200
QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average34 / 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 34 on average23 / 100
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 33 on average9 / 100
Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average7 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average15 / 88

10. Quick answers

From the figures on this page.

Wipe records

When does #测试服务器 wipe, and how often?

The rhythm of #测试服务器's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 10 days 17 hours ago.

About the server

What does the record show for the uptime and current status of #测试服务器?

Last seen 5 days 22 hours ago, #测试服务器 is offline in this release. 0 of 120 hours on across the last 5 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 23 October 2026.

What location has been recorded for #测试服务器?

With its EA tag, #测试服务器 lists itself in Asia. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 16.106.40.130:28417 it is addressed.

Which Rust version is #测试服务器 running?

This release lists #测试服务器 on Rust network protocol 2634 and build 167781, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on #测试服务器?

At this release #测试服务器 is offline, having last been seen 5 days 22 hours ago. The seven-day average for this server is 0 players.

How does #测试服务器 compare with other servers in the rankings?

For seven-day player hours #测试服务器 is ranked #15,269 and #472 in Asia, placing it in the top 68% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry #测试服务器?

The Rust Census lists that #测试服务器 fits are: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on #测试服务器: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts16 (Group limit): No team may hold more than 16; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; EA (East Asia): East Asia is the region under which the browser lists it are the tags #测试服务器 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for #测试服务器?

#测试服务器 runs a procedural map, which the game generates.

How is #测试服务器 configured, and what rules does it keep?

No gather rate is recorded for #测试服务器 in its name. 16 players is the recorded group limit. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is disabled.

Connecting

What steps are needed to join #测试服务器?

You can open the console in Rust with F1 and enter client.connect 16.106.40.130:28417; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,^v,EA,^p,gmrust,cs167781,ts16,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts16Group limit No team may hold more than 16.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Game build: 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Region

EAEast Asia East Asia is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.