Statistical profileOnline
テストサーバー
157.85.88.112:29581 checked 12m ago
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1. Main points
Players now
1/ 50
2% full
7-day average
0
peak 4
Rank
#4,333
top 19%
Last wipe
15d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 1 players on it, 2% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 4.
- It ranks #4,333 of all ranked servers, the top 19%, on player hours over the last seven days.
- Its current map went up 15d ago.
2. Players
Figure 1: Players on テストサーバー
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
5.6 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
33%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 07:09 UTC15d ago | 4 | – | running | 0 |
| Thu 8 Oct, 16:02 UTC20d ago | 4 | halved by day 1 | 5.6 days | 0 |
| Fri 2 Oct, 03:08 UTC27d ago | 1 | halved by day 1 | 6.5 days | 0 |
| Tue 29 Sep, 04:50 UTC30d ago | 3 | held half | 2.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of テストサーバー
What the server publishes and what was recorded
| Address | 157.85.88.112:29581 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 07:09 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 93 / 200 |
| QS『鱼山路』pve|耐玩|升级|突袭 | EA · groups of 8+ · 37 on average | 9 / 100 |
| [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 35 on average | 37 / 100 |
| Japan Tokyo - Vanilla PvE|JP|Beginner | EA · groups of 16+ · 33 on average | 69 / 100 |
| Japan Tokyo - Chill PvE|JP | EA · groups of 16+ · 21 on average | 33 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 18 / 88 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for テストサーバー: what is it?
Wipes on テストサーバー fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 15 days 7 hours ago.
How is wipe day run on テストサーバー?
The average busiest point of its recent wipes drew 3 players. On the latest wipe, 6 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 33% of cases. In the other cases, half the peak was lost by day 1.
Server record
Is テストサーバー up, and how well has it held up?
At the latest check, テストサーバー was online. The uptime it reports puts the last restart at about 6 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.
How well does テストサーバー perform?
Average server fps over the last 48 hours was 238, with a low of 224. The world carried up to 66,967 entities, including buildings, deployables and all else. The peak memory use recorded was 4,075 MB. Players feel low fps and a rising entity count as lag.
Which location does テストサーバー run from?
No region tag is published by テストサーバー, but its name points to Asia. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 157.85.88.112:29581 it is addressed.
Which Rust version is テストサーバー running?
The version in use on テストサーバー is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for テストサーバー?
テストサーバー stands at 1 players from 50 slots in this release. This release records a seven-day average of 0 players and a peak of 4. The busiest hour in the last 48 hours was 08:00 UTC, with an average of 3 players.
What position does テストサーバー hold in the server rankings?
The rank for テストサーバー is #4,333 on seven-day player hours, in the top 19% of ranked servers.
Lists and tags
Where does テストサーバー appear among the Rust Census lists and filters?
Included in these Rust Census lists is テストサーバー: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on テストサーバー: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags テストサーバー publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for テストサーバー?
テストサーバー runs a procedural map of size 3,000 with seed 1, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for テストサーバー?
The name of テストサーバー carries no gather rate. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to テストサーバー?
Enter client.connect 157.85.88.112:29581 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://discord.com/invite/uk2Bfmnea.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.