Statistical profileOffline
A Shockbyte Rust Server
157.85.87.136:20957 checked 6d ago
Connect to this server
1. Main points
Players now
0/ 75
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 75 slots.
- It ranks #15,349 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 11d ago.
2. Players
Figure 1: Players on A Shockbyte Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 18:42 UTC11d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of A Shockbyte Rust Server
2500 · seed 0
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2500 |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of A Shockbyte Rust Server
What the server publishes and what was recorded
| Address | 157.85.87.136:20957 |
|---|---|
| Region | – |
| Max players | 75 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 18:42 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 7 on average | 4 / 100 |
| Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 3 / 50 |
| Alone & Afraid | OC · no group limit · biweekly · 2 on average | 0 / 50 |
| [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 1 / 50 |
| TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 1 / 100 |
| ShockRust | Blue | NoLimit | no group limit · 153 on average | 34 / 500 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for A Shockbyte Rust Server: what is it?
The rhythm of A Shockbyte Rust Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 11 days 9 hours ago.
How is wipe day run on A Shockbyte Rust Server?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
How reliable is A Shockbyte Rust Server, and is it online now?
Last seen 6 days 19 hours ago, A Shockbyte Rust Server is offline in this release. 10 of 168 hours on across the last 7 full days gives an uptime of 6%. First recorded by Rust Census on 17 October 2026.
What location has been recorded for A Shockbyte Rust Server?
No region is given by A Shockbyte Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 157.85.87.136:20957 is its address.
On which Rust version does A Shockbyte Rust Server operate?
This release lists A Shockbyte Rust Server on Rust network protocol 2634 and build 167781, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on A Shockbyte Rust Server?
The last count for A Shockbyte Rust Server was 6 days 19 hours ago; it is offline at present. Averaged across seven days, the count is 0 players.
How does A Shockbyte Rust Server compare with other servers in the rankings?
For seven-day player hours, A Shockbyte Rust Server is ranked #15,349, placing it in the top 69% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry A Shockbyte Rust Server?
Included in these Rust Census lists is A Shockbyte Rust Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks.
What is meant by each tag shown on A Shockbyte Rust Server?
gmhardcore (Game mode): Hardcore is the mode, with its harsher ruleset; mp75 (Max players): Slots: 75; ts0 (Group limit): The team system is off; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for A Shockbyte Rust Server?
The procedural map on A Shockbyte Rust Server is generated by the game and measures 2,500.
How is A Shockbyte Rust Server configured, and what rules does it keep?
No gather rate is recorded for A Shockbyte Rust Server in its name. Group limits are not published here. hardcore is the game mode recorded, Facepunch's hardest mode. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join A Shockbyte Rust Server?
Enter client.connect 157.85.87.136:20957 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp75,ptrak,$r?,v2634,gmhardcore,cs167781,ts0,^o^z
Game
gmhardcore | Game mode Hardcore is the mode, with its harsher ruleset. |
|---|---|
mp75 | Max players Slots: 75. |
ts0 | Group limit The team system is off. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.