Statistical profileOffline
[AU] J-Dawgs
OC 144.6.108.176:28015 checked 38d ago
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1. Main points
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#15,503
top 67% · #189 in OC
Last wipe
38d ago
monthly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
- It ranks #15,503 of all ranked servers, the top 67%, and #189 in OC, on player hours over the last seven days.
- Its current map went up 38d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [AU] J-Dawgs
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers, top 89% in OC. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of [AU] J-Dawgs
4500 · seed 289326841
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 289326841 |
8. Server characteristics
Table 3: Characteristics of [AU] J-Dawgs
What the server publishes and what was recorded
| Address | 144.6.108.176:28015 |
|---|---|
| Region | OC |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 21 Sep 2026, 06:17 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| vanilla + | OC · groups of 16+ · monthly · 1 on average | 0 / 75 |
| Rustafied.com - AU Long | OC · groups of 16+ · monthly · 27 on average | 6 / 100 |
| [AU] Facepunch Premium 1 | OC · groups of 8+ · monthly · 8 on average | 6 / 250 |
| [AU] Facepunch 1 | OC · groups of 8+ · monthly · 7 on average | 3 / 250 |
| [NZ] Vanilla Rust 1 | OC · groups of 8+ · monthly · 4 on average | 1 / 75 |
| AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP | OC · groups of 8+ · monthly · 4 on average | 3 / 500 |
10. Quick answers
From the figures on this page.
Wipe records
When does [AU] J-Dawgs wipe, and how often?
An estimate from the force wipe gives the next wipe of [AU] J-Dawgs. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 38 days 9 hours. The tags list a wipe schedule of one month.
Server details
What does the record show for the uptime and current status of [AU] J-Dawgs?
[AU] J-Dawgs is offline at the time of this release; it was last seen 38 days 8 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 21 September 2026.
What location has been recorded for [AU] J-Dawgs?
Its OC tag is how [AU] J-Dawgs lists itself in Oceania. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 144.6.108.176:28015 it is addressed.
What version of Rust has been recorded on [AU] J-Dawgs?
Rust network protocol 2633 and build 164530 on Windows is the version [AU] J-Dawgs runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for [AU] J-Dawgs?
At this release [AU] J-Dawgs is offline, having last been seen 38 days 8 hours ago.
How does [AU] J-Dawgs compare with other servers in the rankings?
For seven-day player hours [AU] J-Dawgs is ranked #15,503 and #189 in Oceania, placing it in the top 67% of all ranked servers.
Tags, lists
Where does [AU] J-Dawgs appear among the Rust Census lists and filters?
These Rust Census lists include [AU] J-Dawgs: Oceania Rust servers and Modded Rust servers, counted. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on [AU] J-Dawgs carry?
Read by the game's server browser, [AU] J-Dawgs publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed; OC (Oceania): In the server browser it appears under Oceania. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for [AU] J-Dawgs?
[AU] J-Dawgs runs a procedural map of size 4,500 with seed 289326841, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On [AU] J-Dawgs, what rules and settings are in force?
The name of [AU] J-Dawgs carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to [AU] J-Dawgs?
You can open the console in Rust with F1 and enter client.connect 144.6.108.176:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2633,^z,^y,^m,OC,gmrust,cs164530,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs164530 | Build Game build: 164530. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Region
OC | Oceania In the server browser it appears under Oceania. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
