Statistical profileOffline
Rust Days: Raid Night
143.105.85.95:28015 checked 4d ago
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1. Main points
Players now
1/ 8
12% full
7-day average
1
peak 1
Rank
#8,699
top 39%
No wipes
resets
10 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- The server is offline; at its last check there were 1 players on it, 12% of its 8 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #8,699 of all ranked servers, the top 39%, on player hours over the last seven days.
- It makes a new world every few hours (10 this week): those are resets, not wipes.
2. Players
Figure 1: Players on Rust Days: Raid Night
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 02:47 UTC4d ago | – | – | – | 1 |
| Fri 23 Oct, 23:30 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 23:18 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 23:07 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 22:56 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 22:26 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 22:10 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 21:48 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 21:38 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 21:26 UTC5d ago | – | – | – | 0 |
Source: Live server queries, Rust Census
6. Map
Figure 4: Map of Rust Days: Raid Night
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
7. Server characteristics
Table 3: Characteristics of Rust Days: Raid Night
What the server publishes and what was recorded
| Address | 143.105.85.95:28015 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 23 Oct 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 126 on average | 73 / 300 |
| EU Hub 01 | EU · groups of 1000+ · 24 on average | 16 / 3300 |
| RaidLab | groups of 8+ · 20 on average | 0 / 50 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 2 on average | 2 / 300 |
| A Shockbyte Rust Server | groups of 8+ · 2 on average | 0 / 40 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 0 / 50 |
9. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Rust Days: Raid Night?
No reset on Rust Days: Raid Night counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.
Server details
What does the record show for the uptime and current status of Rust Days: Raid Night?
The latest count records Rust Days: Raid Night as offline, last seen 4 days 2 hours ago. A total of 6 of 96 hours were up over 4 full days, which is 6% of the time. First recorded by Rust Census on 23 October 2026.
What location has been recorded for Rust Days: Raid Night?
No region is published by Rust Days: Raid Night. Rust Census does not look up where the machine stands; it shows where a server says it is. 143.105.85.95:28015 is its address.
What version of Rust has been recorded on Rust Days: Raid Night?
Rust network protocol 2635 and build 168909 on Windows is the version Rust Days: Raid Night runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does Rust Days: Raid Night carry?
Rust Days: Raid Night is offline at present; its last recording was 4 days 2 hours ago. This release records a seven-day average of 1 players and a peak of 1.
In the rankings of Rust servers, where is Rust Days: Raid Night placed?
The rank for Rust Days: Raid Night is #8,699 on seven-day player hours, in the top 39% of ranked servers.
Tag details
Where does Rust Days: Raid Night appear among the Rust Census lists and filters?
The Rust Census lists that Rust Days: Raid Night fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
The tags on Rust Days: Raid Night: what do they indicate?
Read by the game's server browser, Rust Days: Raid Night publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp8 (Max players): 8 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Rust Days: Raid Night?
The game generates the procedural map on Rust Days: Raid Night.
How is Rust Days: Raid Night configured, and what rules does it keep?
The name of Rust Days: Raid Night carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join Rust Days: Raid Night?
Enter client.connect 143.105.85.95:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp8 | Max players 8 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.