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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 42,938 players on 11,645 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Shockbyte

135.148.15.78:20303 checked 3d ago

teams off moddedoxidehardcore
Release date
Next release
In five minutes (20:25 UTC)
Source
Live server queries
Server address
135.148.15.78:20303
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

1

peak 1

Rank

#8,928

top 40%

Last wipe

3d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #8,928 of all ranked servers, the top 40%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on Shockbyte

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:29 UTC3d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Shockbyte

2100 · seed 0

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size2100
Seed–

8. Server characteristics

Table 3: Characteristics of Shockbyte

What the server publishes and what was recorded

Address135.148.15.78:20303
Region–
Max players1
Group limitteams off
Wipe schedule–
Last wipe25 Oct 2026, 15:29 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average3 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average4 / 50
Alone & AfraidOC · no group limit · biweekly · 2 on average0 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average1 / 50
TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average1 / 100
ShockRust | Blue | NoLimitno group limit · 150 on average102 / 500

10. Quick answers

From the figures on this page.

Wipe details

When does Shockbyte wipe, and how often?

Too few wipes of Shockbyte are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 3 days 16 hours ago.

How is wipe day run on Shockbyte?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server details

How reliable is Shockbyte, and is it online now?

Shockbyte is offline at the time of this release; it was last seen 3 days 11 hours ago. A total of 0 of 72 hours were up over 3 full days, which is 0% of the time. The first sighting of it by Rust Census was on 25 October 2026.

Which location does Shockbyte run from?

No region is published by Shockbyte. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 135.148.15.78:20303 is its address.

What version of Rust has been recorded on Shockbyte?

Rust network protocol 2635 and build 168909 on Linux is the version Shockbyte runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does Shockbyte carry?

Shockbyte is offline at present; its last recording was 3 days 11 hours ago. This release records a seven-day average of 1 players and a peak of 1.

In the rankings of Rust servers, where is Shockbyte placed?

For seven-day player hours, Shockbyte is ranked #8,928, placing it in the top 40% of all ranked servers.

Tag details

Where does Shockbyte appear among the Rust Census lists and filters?

These Rust Census lists include Shockbyte: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

What is meant by each tag shown on Shockbyte?

Read by the game's server browser, Shockbyte publishes these tags: gmhardcore (Game mode): A harsher ruleset applies: hardcore; mp1 (Max players): The server holds 1 slots; ts0 (Group limit): No team system is in use here; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for Shockbyte?

The procedural map on Shockbyte is generated by the game and measures 2,100.

What settings and rules have been listed for Shockbyte?

The name of Shockbyte carries no gather rate. No group limit is published. It runs hardcore, Facepunch's hardest mode. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join Shockbyte?

Enter client.connect 135.148.15.78:20303 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcoreGame mode A harsher ruleset applies: hardcore.
mp1Max players The server holds 1 slots.
ts0Group limit No team system is in use here.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.