Statistical profileOnline
[JP][PVE] BalloonBear [gahu3]
126.77.90.98:28020 checked 12m ago
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1. Main points
Players now
0/ 30
0% full
7-day average
1
peak 6
Rank
#4,018
top 18%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 30 slots.
- Over the last seven days it averaged 1 players, with a peak of 6.
- It ranks #4,018 of all ranked servers, the top 18%, on player hours over the last seven days.
- Its current map went up 15d ago.
2. Players
Figure 1: Players on [JP][PVE] BalloonBear [gahu3]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
6
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 6, 40 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 18:32 UTC15d ago | 6 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [JP][PVE] BalloonBear [gahu3]
3000 · seed 436589391
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | 436589391 |
8. Server characteristics
Table 3: Characteristics of [JP][PVE] BalloonBear [gahu3]
What the server publishes and what was recorded
| Address | 126.77.90.98:28020 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 18:32 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 27 / 200 |
| [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 | EA · groups of 8+ · monthly · 36 on average | 28 / 100 |
| QS『鱼山路』pve|耐玩|升级|突袭 | EA · groups of 8+ · 36 on average | 34 / 100 |
| Japan Tokyo - Vanilla PvE|JP|Beginner | EA · groups of 16+ · 35 on average | 12 / 100 |
| Japan Tokyo - Chill PvE|JP | EA · groups of 16+ · 21 on average | 9 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 21 on average | 19 / 88 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does [JP][PVE] BalloonBear [gahu3] wipe, and how often?
The rhythm of [JP][PVE] BalloonBear [gahu3]'s wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 15 days 1 hours ago.
On [JP][PVE] BalloonBear [gahu3], what happens on wipe day?
The average busiest point of its recent wipes drew 6 players. The peak of the latest wipe's crowd came 40 hours after it began.
Server details
How reliable is [JP][PVE] BalloonBear [gahu3], and is it online now?
[JP][PVE] BalloonBear [gahu3] is online at the time of this release. About 44 hours ago is when it last restarted, according to the uptime it reports. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of [JP][PVE] BalloonBear [gahu3] show?
Average server fps over the last 48 hours was 203, with a low of 105. Buildings, deployables and everything else in the world took the entity count to 50,681. Up to 2,365 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
In which location is [JP][PVE] BalloonBear [gahu3] based?
Its name points to Asia, though [JP][PVE] BalloonBear [gahu3] publishes no region tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 126.77.90.98:28020 is its address.
Which Rust version is [JP][PVE] BalloonBear [gahu3] running?
Rust network protocol 2635 and build 168909 on Windows is the version [JP][PVE] BalloonBear [gahu3] runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does [JP][PVE] BalloonBear [gahu3] carry?
The present count is 0 players on [JP][PVE] BalloonBear [gahu3], out of 30 slots. This release records a seven-day average of 1 players and a peak of 6. Over the past 48 hours the highest average fell at 03:00 UTC: 2 players.
How does [JP][PVE] BalloonBear [gahu3] compare with other servers in the rankings?
For seven-day player hours, [JP][PVE] BalloonBear [gahu3] is ranked #4,018, placing it in the top 18% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry [JP][PVE] BalloonBear [gahu3]?
Included in these Rust Census lists is [JP][PVE] BalloonBear [gahu3]: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on [JP][PVE] BalloonBear [gahu3]: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags [JP][PVE] BalloonBear [gahu3] publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on [JP][PVE] BalloonBear [gahu3]?
[JP][PVE] BalloonBear [gahu3] runs a procedural map of size 3,000 with seed 436589391, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for [JP][PVE] BalloonBear [gahu3]?
No gather rate is given in the name of [JP][PVE] BalloonBear [gahu3]. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join [JP][PVE] BalloonBear [gahu3]?
Enter client.connect 126.77.90.98:28020 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp30 | Max players The server holds 30 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
