Statistical profileOffline
RetroPVE (Testing Server)
OC 123.50.149.73:28015 checked 11d ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,106
top 70% · #186 in OC
Last wipe
26d ago
monthly schedule
Next wipe
8d 11h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,106 of all ranked servers, the top 70%, and #186 in OC, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on RetroPVE (Testing Server)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence
Wipe-day peak
2
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 11h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 11h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:48 UTC26d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RetroPVE (Testing Server)
5000 · seed 0
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of RetroPVE (Testing Server)
What the server publishes and what was recorded
| Address | 123.50.149.73:28015 |
|---|---|
| Region | OC |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:30 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| vanilla + | OC · groups of 16+ · monthly · 1 on average | 1 / 75 |
| Rustafied.com - AU Long | OC · groups of 16+ · monthly · 35 on average | 41 / 100 |
| [AU] Facepunch Premium 1 | OC · groups of 8+ · monthly · 8 on average | 8 / 250 |
| [AU] Facepunch 1 | OC · groups of 8+ · monthly · 7 on average | 5 / 250 |
| AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP | OC · groups of 8+ · monthly · 4 on average | 3 / 500 |
| ClearRust - Monthly/PVE[AUS] For NOOBS | OC · groups of 8+ · monthly · 4 on average | 4 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on RetroPVE (Testing Server)?
Once a month, and only with the force wipe, does RetroPVE (Testing Server) wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 26 days 12 hours. Its tags carry a monthly wipe schedule.
What should you expect on wipe day at RetroPVE (Testing Server)?
The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 3 hours after it began.
Server record
How reliable is RetroPVE (Testing Server), and is it online now?
Last seen 11 days 12 hours ago, RetroPVE (Testing Server) is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 28 September 2026.
Which location does RetroPVE (Testing Server) run from?
Its OC tag is how RetroPVE (Testing Server) lists itself in Oceania. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 123.50.149.73:28015 is its address.
On which Rust version does RetroPVE (Testing Server) operate?
This release lists RetroPVE (Testing Server) on Rust network protocol 2634 and build 166494, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for RetroPVE (Testing Server)?
The last count for RetroPVE (Testing Server) was 11 days 12 hours ago; it is offline at present.
How does RetroPVE (Testing Server) compare with other servers in the rankings?
This release ranks RetroPVE (Testing Server) at #15,106 for seven-day player hours, #186 in Oceania, inside the top 70% of ranked servers.
Lists and tags
Where does RetroPVE (Testing Server) appear among the Rust Census lists and filters?
The Rust Census lists that RetroPVE (Testing Server) fits are: Oceania Rust servers and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on RetroPVE (Testing Server): what do they indicate?
These are the tags RetroPVE (Testing Server) publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Build 166494 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed; OC (Oceania): In the server browser it appears under Oceania. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on RetroPVE (Testing Server)?
The procedural map on RetroPVE (Testing Server) is generated by the game and measures 5,000.
How is RetroPVE (Testing Server) configured, and what rules does it keep?
The name of RetroPVE (Testing Server) carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join RetroPVE (Testing Server)?
You can open the console in Rust with F1 and enter client.connect 123.50.149.73:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^z,^y,^m,OC,gmvanilla,cs166494,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166494 | Build Build 166494 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Region
OC | Oceania In the server browser it appears under Oceania. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.