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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 40,773 players on 11,615 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RetroPVE (Testing Server)

OC 123.50.149.73:28015 checked 11d ago

monthly wipes moddedcarbon
Release date
Next release
In five minutes (18:50 UTC)
Source
Live server queries
Server address
123.50.149.73:28015
First recorded
28 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,106

top 70% · #186 in OC

Last wipe

26d ago

monthly schedule

Next wipe

8d 11h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,106 of all ranked servers, the top 70%, and #186 in OC, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on RetroPVE (Testing Server)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k28 Sep3 Oct8 Oct13 Oct18 Oct23 Oct

Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

Wipe-day peak

2

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 11hThu 5 Nov, 19:00 UTCForce wipe FW
36d 11hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:48 UTC26d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RetroPVE (Testing Server)

5000 · seed 0

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size5000
Seed–

8. Server characteristics

Table 4: Characteristics of RetroPVE (Testing Server)

What the server publishes and what was recorded

Address123.50.149.73:28015
RegionOC
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:30 UTC
Hostname–
First seen28 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
vanilla +OC · groups of 16+ · monthly · 1 on average1 / 75
Rustafied.com - AU LongOC · groups of 16+ · monthly · 35 on average41 / 100
[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average8 / 250
[AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average5 / 250
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average3 / 500
ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 4 on average4 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on RetroPVE (Testing Server)?

Once a month, and only with the force wipe, does RetroPVE (Testing Server) wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 26 days 12 hours. Its tags carry a monthly wipe schedule.

What should you expect on wipe day at RetroPVE (Testing Server)?

The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 3 hours after it began.

Server record

How reliable is RetroPVE (Testing Server), and is it online now?

Last seen 11 days 12 hours ago, RetroPVE (Testing Server) is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 28 September 2026.

Which location does RetroPVE (Testing Server) run from?

Its OC tag is how RetroPVE (Testing Server) lists itself in Oceania. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 123.50.149.73:28015 is its address.

On which Rust version does RetroPVE (Testing Server) operate?

This release lists RetroPVE (Testing Server) on Rust network protocol 2634 and build 166494, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for RetroPVE (Testing Server)?

The last count for RetroPVE (Testing Server) was 11 days 12 hours ago; it is offline at present.

How does RetroPVE (Testing Server) compare with other servers in the rankings?

This release ranks RetroPVE (Testing Server) at #15,106 for seven-day player hours, #186 in Oceania, inside the top 70% of ranked servers.

Lists and tags

Where does RetroPVE (Testing Server) appear among the Rust Census lists and filters?

The Rust Census lists that RetroPVE (Testing Server) fits are: Oceania Rust servers and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on RetroPVE (Testing Server): what do they indicate?

These are the tags RetroPVE (Testing Server) publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Build 166494 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed; OC (Oceania): In the server browser it appears under Oceania. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on RetroPVE (Testing Server)?

The procedural map on RetroPVE (Testing Server) is generated by the game and measures 5,000.

How is RetroPVE (Testing Server) configured, and what rules does it keep?

The name of RetroPVE (Testing Server) carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join RetroPVE (Testing Server)?

You can open the console in Rust with F1 and enter client.connect 123.50.149.73:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,^z,^y,^m,OC,gmvanilla,cs166494,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp100Max players Slots: 100.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs166494Build Build 166494 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Region

OCOceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.