Statistical profileOnline
[JP]kuma2com Rust Server PvE
122.250.21.107:28015 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,262
top 69%
Last wipe
77d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 5 slots.
- It ranks #15,262 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 77d ago.
2. Players
Figure 1: Players on [JP]kuma2com Rust Server PvE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [JP]kuma2com Rust Server PvE
What the server publishes and what was recorded
| Address | 122.250.21.107:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Aug 2026, 00:26 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 0 / 200 |
| QS『鱼山路』pve|耐玩|升级|突袭 | EA · groups of 8+ · 37 on average | 33 / 100 |
| [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 | EA · groups of 8+ · monthly · 34 on average | 26 / 100 |
| Japan Tokyo - Vanilla PvE|JP|Beginner | EA · groups of 16+ · 33 on average | 11 / 100 |
| Japan Tokyo - Chill PvE|JP | EA · groups of 16+ · 21 on average | 15 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 14 / 88 |
10. Quick answers
From the figures on this page.
Wipe records
When does [JP]kuma2com Rust Server PvE wipe, and how often?
Too few wipes of [JP]kuma2com Rust Server PvE are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 77 days ago.
About the server
What does the record show for the uptime and current status of [JP]kuma2com Rust Server PvE?
This release records [JP]kuma2com Rust Server PvE as online. By its own reported uptime, it restarted about 12 days 23 hours ago. 143 of 168 hours on across the last 7 full days gives an uptime of 85%. It was first seen by Rust Census on 13 September 2026.
What does the performance record of [JP]kuma2com Rust Server PvE show?
The figures for the last 48 hours give an average of 98 server fps and a minimum of 42. The world carried up to 91,286 entities, including buildings, deployables and all else. The peak memory use recorded was 5,005 MB. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for [JP]kuma2com Rust Server PvE?
Its name points to Asia, though [JP]kuma2com Rust Server PvE publishes no region tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 122.250.21.107:28015 is its address.
On which Rust version does [JP]kuma2com Rust Server PvE operate?
The version in use on [JP]kuma2com Rust Server PvE is Rust network protocol 2632 and build 160556 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on [JP]kuma2com Rust Server PvE?
At counting time [JP]kuma2com Rust Server PvE recorded 0 players across 5 slots. The seven-day average for this server is 0 players.
What position does [JP]kuma2com Rust Server PvE hold in the server rankings?
For seven-day player hours, [JP]kuma2com Rust Server PvE is ranked #15,262, placing it in the top 69% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry [JP]kuma2com Rust Server PvE?
Included in these Rust Census lists is [JP]kuma2com Rust Server PvE: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on [JP]kuma2com Rust Server PvE: what do they indicate?
Read by the game's server browser, [JP]kuma2com Rust Server PvE publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2632 (Protocol): To connect, your game version must match protocol 2632; cs160556 (Build): Build 160556 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on [JP]kuma2com Rust Server PvE?
The procedural map on [JP]kuma2com Rust Server PvE is generated by the game, measures 4,000 and carries seed 12345. Because one size and seed give one map, RustMaps can display it from this page.
How is [JP]kuma2com Rust Server PvE configured, and what rules does it keep?
No gather rate is recorded for [JP]kuma2com Rust Server PvE in its name. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join [JP]kuma2com Rust Server PvE?
You can open the console in Rust with F1 and enter client.connect 122.250.21.107:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2632,^p,gmrust,cs160556,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players 5 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2632 | Protocol To connect, your game version must match protocol 2632. |
cs160556 | Build Build 160556 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.