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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 61,329 players on 11,721 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[JP]kuma2com Rust Server PvE

122.250.21.107:28015 checked 12m ago

moddedoxidepve
Release date
Next release
In five minutes (00:20 UTC)
Source
Live server queries
Server address
122.250.21.107:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,262

top 69%

Last wipe

77d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 5 slots.
  • It ranks #15,262 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 77d ago.

2. Players

Figure 1: Players on [JP]kuma2com Rust Server PvE

Players now and over time, UTC

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020001:0010:0020:0005:0014:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of [JP]kuma2com Rust Server PvE

4000 · seed 12345

Map of [JP]kuma2com Rust Server PvE

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed12345
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of [JP]kuma2com Rust Server PvE

What the server publishes and what was recorded

Address122.250.21.107:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe14 Aug 2026, 00:26 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average0 / 200
QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average33 / 100
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 34 on average26 / 100
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 33 on average11 / 100
Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average15 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average14 / 88

10. Quick answers

From the figures on this page.

Wipe records

When does [JP]kuma2com Rust Server PvE wipe, and how often?

Too few wipes of [JP]kuma2com Rust Server PvE are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 77 days ago.

About the server

What does the record show for the uptime and current status of [JP]kuma2com Rust Server PvE?

This release records [JP]kuma2com Rust Server PvE as online. By its own reported uptime, it restarted about 12 days 23 hours ago. 143 of 168 hours on across the last 7 full days gives an uptime of 85%. It was first seen by Rust Census on 13 September 2026.

What does the performance record of [JP]kuma2com Rust Server PvE show?

The figures for the last 48 hours give an average of 98 server fps and a minimum of 42. The world carried up to 91,286 entities, including buildings, deployables and all else. The peak memory use recorded was 5,005 MB. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for [JP]kuma2com Rust Server PvE?

Its name points to Asia, though [JP]kuma2com Rust Server PvE publishes no region tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 122.250.21.107:28015 is its address.

On which Rust version does [JP]kuma2com Rust Server PvE operate?

The version in use on [JP]kuma2com Rust Server PvE is Rust network protocol 2632 and build 160556 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on [JP]kuma2com Rust Server PvE?

At counting time [JP]kuma2com Rust Server PvE recorded 0 players across 5 slots. The seven-day average for this server is 0 players.

What position does [JP]kuma2com Rust Server PvE hold in the server rankings?

For seven-day player hours, [JP]kuma2com Rust Server PvE is ranked #15,262, placing it in the top 69% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry [JP]kuma2com Rust Server PvE?

Included in these Rust Census lists is [JP]kuma2com Rust Server PvE: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on [JP]kuma2com Rust Server PvE: what do they indicate?

Read by the game's server browser, [JP]kuma2com Rust Server PvE publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2632 (Protocol): To connect, your game version must match protocol 2632; cs160556 (Build): Build 160556 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on [JP]kuma2com Rust Server PvE?

The procedural map on [JP]kuma2com Rust Server PvE is generated by the game, measures 4,000 and carries seed 12345. Because one size and seed give one map, RustMaps can display it from this page.

How is [JP]kuma2com Rust Server PvE configured, and what rules does it keep?

No gather rate is recorded for [JP]kuma2com Rust Server PvE in its name. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join [JP]kuma2com Rust Server PvE?

You can open the console in Rust with F1 and enter client.connect 122.250.21.107:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2632,^p,gmrust,cs160556,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players 5 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2632Protocol To connect, your game version must match protocol 2632.
cs160556Build Build 160556 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.