Statistical profileOffline
[CN] PVE JOKER TEST
111.227.67.64:29015 checked 6d ago
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1. Main points
Players now
1/ 20
5% full
7-day average
1
peak 1
Rank
#12,074
top 54%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 5% of its 20 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #12,074 of all ranked servers, the top 54%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on [CN] PVE JOKER TEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of [CN] PVE JOKER TEST
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [CN] PVE JOKER TEST
What the server publishes and what was recorded
| Address | 111.227.67.64:29015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 03:48 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 53 / 200 |
| QS『鱼山路』pve|耐玩|升级|突袭 | EA · groups of 8+ · 37 on average | 43 / 100 |
| [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 | EA · groups of 8+ · monthly · 35 on average | 33 / 100 |
| Japan Tokyo - Vanilla PvE|JP|Beginner | EA · groups of 16+ · 34 on average | 25 / 100 |
| Japan Tokyo - Chill PvE|JP | EA · groups of 16+ · 21 on average | 15 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 18 / 88 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for [CN] PVE JOKER TEST: what is it?
Too few wipes of [CN] PVE JOKER TEST are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 7 days 2 hours have passed since this world was made.
Server record
How reliable is [CN] PVE JOKER TEST, and is it online now?
[CN] PVE JOKER TEST is offline at the time of this release; it was last seen 6 days 21 hours ago. Of the 144 hours in the last 6 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 22 October 2026.
Which location does [CN] PVE JOKER TEST run from?
Its name points to Asia, though [CN] PVE JOKER TEST publishes no region tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 111.227.67.64:29015 it is addressed.
On which Rust version does [CN] PVE JOKER TEST operate?
Rust network protocol 2634 and build 166494 on Windows is the version [CN] PVE JOKER TEST runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for [CN] PVE JOKER TEST?
[CN] PVE JOKER TEST is offline at present; its last recording was 6 days 21 hours ago. This release records a seven-day average of 1 players and a peak of 1.
What position does [CN] PVE JOKER TEST hold in the server rankings?
For seven-day player hours, [CN] PVE JOKER TEST is ranked #12,074, placing it in the top 54% of all ranked servers.
Tag details
Which Rust Census filters and lists cover [CN] PVE JOKER TEST?
These Rust Census lists include [CN] PVE JOKER TEST: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on [CN] PVE JOKER TEST carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): The server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags [CN] PVE JOKER TEST publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on [CN] PVE JOKER TEST?
The game generates the procedural map on [CN] PVE JOKER TEST.
How is [CN] PVE JOKER TEST configured, and what rules does it keep?
No gather rate is given in the name of [CN] PVE JOKER TEST. 8 players is the group limit, the game's default. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join [CN] PVE JOKER TEST?
Enter client.connect 111.227.67.64:29015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players The server holds 20 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166494 | Build The server runs game build 166494. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.