Statistical profileOnline
last dawn
109.248.4.187:35000 checked 11m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 3
Rank
#6,336
top 29%
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #6,336 of all ranked servers, the top 29%, on player hours over the last seven days.
- It makes a new world every few hours (7 this week): those are resets, not wipes.
2. Players
Figure 1: Players on last dawn
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 22:32 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 20:31 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 17:53 UTC3d ago | – | – | – | 2 |
| Fri 23 Oct, 13:09 UTC5d ago | 2 | – | 2.2 days | 2 |
| Thu 22 Oct, 23:28 UTC6d ago | – | – | – | 2 |
| Thu 22 Oct, 21:29 UTC6d ago | – | – | – | 3 |
| Thu 22 Oct, 20:02 UTC6d ago | 3 | – | 0.7 days | 0 |
Source: Live server queries, Rust Census
6. Map
7. Server characteristics
Table 3: Characteristics of last dawn
What the server publishes and what was recorded
| Address | 109.248.4.187:35000 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 22 Oct 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 126 on average | 69 / 300 |
| EU Hub 01 | EU · groups of 1000+ · 24 on average | 19 / 3300 |
| RaidLab | groups of 8+ · 20 on average | 200 / 50 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 2 on average | 2 / 300 |
| A Shockbyte Rust Server | groups of 8+ · 2 on average | 0 / 40 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 0 / 50 |
9. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on last dawn?
No reset on last dawn counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.
Server details
Is last dawn up, and how well has it held up?
At the latest check, last dawn was online. About 8 hours ago is when it last restarted, according to the uptime it reports. A total of 55 of 120 hours were up over 5 full days, which is 46% of the time. First recorded by Rust Census on 22 October 2026.
What does the performance record of last dawn show?
Average server fps over the last 48 hours was 214, with a low of 113. Buildings, deployables and everything else in the world took the entity count to 33,545. Up to 2,160 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for last dawn?
No region is published by last dawn. Rust Census does not look up where the machine stands; it shows where a server says it is. 109.248.4.187:35000 is its address.
What version of Rust has been recorded on last dawn?
This release lists last dawn on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on last dawn?
At counting time last dawn recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 3. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 1 players.
What position does last dawn hold in the server rankings?
The rank for last dawn is #6,336 on seven-day player hours, in the top 29% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover last dawn?
These Rust Census lists include last dawn: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The tags on last dawn: what do they indicate?
These are the tags last dawn publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on last dawn?
The procedural map on last dawn is generated by the game, measures 2,500 and carries seed 12345. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: Custom Map.
What settings and rules have been listed for last dawn?
The name of last dawn carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join last dawn?
You can open the console in Rust with F1 and enter client.connect 109.248.4.187:35000; or press Launch Rust and join on this page, and you are connected through Steam.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.