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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,199 players on 11,735 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[AU] UndyingLands - Survival - PVE/PVP | Modded | Purge

103.62.51.211:28015 checked 10m ago

monthly wipes moddedcarbon
Release date
Next release
In five minutes (23:30 UTC)
Source
Live server queries
Server address
103.62.51.211:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 2

Rank

#5,732

top 26%

Last wipe

25d ago

monthly schedule

Next wipe

7d 19h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #5,732 of all ranked servers, the top 26%, on player hours over the last seven days.
  • Its current map went up 25d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge

Players now and over time, UTC

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304000:0009:0018:0003:0012:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

Usual gap

0.8 days

between real wipes

Wipe-day peak

3

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 19hThu 5 Nov, 19:00 UTCForce wipe FW
35d 19hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:25 UTC25d ago 2 – running 1
Fri 2 Oct, 10:08 UTC26d ago 4 – 0.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge

4500 · seed 1337

Map of [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1337
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge

What the server publishes and what was recorded

Address103.62.51.211:28015
Region–
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe3 Oct 2026, 05:25 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Welcome to UndyingLands – Where Death Is Just the Beginning •QOL Modded PvE Rust Server •NPCs are hostile – they’ll kill you on sight •Zombies lurk, hungry for your brains •Brutal environment, but a friendly community •Build. Survive. Thrive. •Join now and prove your grit! •Can you endure where the dead never die?

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
vanilla +OC · groups of 16+ · monthly · 1 on average0 / 75
Rustafied.com - AU LongOC · groups of 16+ · monthly · 32 on average10 / 100
[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average6 / 250
[AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average3 / 250
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average4 / 500
ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 4 on average1 / 100

11. Quick answers

From the figures on this page.

Wipe records

When does [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge wipe, and how often?

The force wipe is the only wipe [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 25 days 18 hours. The tags list a wipe schedule of one month.

What should you expect on wipe day at [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge?

Recent wipes drew an average peak of 3 players. The peak of the latest wipe's crowd came 8 hours after it began.

Server details

How reliable is [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge, and is it online now?

[AU] UndyingLands - Survival - PVE/PVP | Modded | Purge is online at the time of this release. The uptime it reports puts the last restart at about 2 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 13 September 2026.

Does [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 30 server fps and a minimum of 27. Buildings, deployables and everything else in the world took the entity count to 176,524. Memory use reached 4,910 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge run from?

Pointing to Oceania is [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 103.62.51.211:28015 it is addressed.

On which Rust version does [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge operate?

The version in use on [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge?

The present count is 0 players on [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge, out of 50 slots. This release records a seven-day average of 0 players and a peak of 2. An average of 1 players was recorded at 08:00 UTC, the busiest hour of the last 48.

How does [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge compare with other servers in the rankings?

For seven-day player hours, [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge is ranked #5,732, placing it in the top 26% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge?

The Rust Census lists that [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge fits are: Oceania Rust servers and Modded Rust servers, counted. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by each tag shown on [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge?

These are the tags [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge?

Size 4,500 and seed 1337: that is the procedural map on [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge configured, and what rules does it keep?

No gather rate is recorded for [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join [AU] UndyingLands - Survival - PVE/PVP | Modded | Purge?

Enter client.connect 103.62.51.211:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.