Statistical profileOffline
[CN] PVE JOKER TEST
103.151.173.212:29015 checked 1h ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
1
peak 1
Rank
#8,844
top 40%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #8,844 of all ranked servers, the top 40%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on [CN] PVE JOKER TEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of [CN] PVE JOKER TEST
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [CN] PVE JOKER TEST
What the server publishes and what was recorded
| Address | 103.151.173.212:29015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 03:48 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 76 / 200 |
| QS『鱼山路』pve|耐玩|升级|突袭 | EA · groups of 8+ · 37 on average | 46 / 100 |
| [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 35 on average | 34 / 100 |
| Japan Tokyo - Vanilla PvE|JP|Beginner | EA · groups of 16+ · 34 on average | 46 / 100 |
| Japan Tokyo - Chill PvE|JP | EA · groups of 16+ · 21 on average | 30 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 16 / 88 |
10. Quick answers
From the figures on this page.
Wipe records
When does [CN] PVE JOKER TEST wipe, and how often?
The rhythm of [CN] PVE JOKER TEST's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 7 days 7 hours.
Server record
How reliable is [CN] PVE JOKER TEST, and is it online now?
[CN] PVE JOKER TEST is offline at the time of this release; it was last seen 1 hours ago. Of the 144 hours in the last 6 full days, it was up 3 of them, or 2%. First recorded by Rust Census on 22 October 2026.
What location has been recorded for [CN] PVE JOKER TEST?
Pointing to Asia is [CN] PVE JOKER TEST's name, though no region tag is published. Rust Census does not look up where the machine stands; it shows where a server says it is. At 103.151.173.212:29015 it is addressed.
What version of Rust has been recorded on [CN] PVE JOKER TEST?
Rust network protocol 2635 and build 168909 on Windows is the version [CN] PVE JOKER TEST runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on [CN] PVE JOKER TEST?
[CN] PVE JOKER TEST is offline at present; its last recording was 1 hours ago. This release records a seven-day average of 1 players and a peak of 1. The busiest hour in the last 48 hours was 03:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is [CN] PVE JOKER TEST placed?
For seven-day player hours, [CN] PVE JOKER TEST is ranked #8,844, placing it in the top 40% of all ranked servers.
Lists and tags
Where does [CN] PVE JOKER TEST appear among the Rust Census lists and filters?
Included in these Rust Census lists is [CN] PVE JOKER TEST: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on [CN] PVE JOKER TEST: what do they indicate?
These are the tags [CN] PVE JOKER TEST publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for [CN] PVE JOKER TEST?
A procedural map runs on [CN] PVE JOKER TEST, generated by the game.
How is [CN] PVE JOKER TEST configured, and what rules does it keep?
No gather rate is given in the name of [CN] PVE JOKER TEST. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
What is the way to join [CN] PVE JOKER TEST?
You can open the console in Rust with F1 and enter client.connect 103.151.173.212:29015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players The server holds 20 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.