Statistical profileOffline
Newman's Rust 2.0
101.51.242.14:28015 checked 46d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
–
score 0
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Its current map went up 54d ago.
2. Players
Figure 1: Players on Newman's Rust 2.0
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Newman's Rust 2.0
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Newman's Rust 2.0
What the server publishes and what was recorded
| Address | 101.51.242.14:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 5 Sep 2026, 10:17 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 7 on average | 17 / 100 |
| Alone & Afraid | OC · no group limit · biweekly · 2 on average | 2 / 50 |
| [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 1 / 50 |
| TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 0 / 100 |
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 61 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does Newman's Rust 2.0 wipe, and how often?
The rhythm of Newman's Rust 2.0's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 54 days 11 hours.
Server details
How reliable is Newman's Rust 2.0, and is it online now?
Newman's Rust 2.0 is offline at the time of this release; it was last seen 46 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 13 September 2026.
In which location is Newman's Rust 2.0 based?
A region is not published by Newman's Rust 2.0. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 101.51.242.14:28015 it is addressed.
What version of Rust has been recorded on Newman's Rust 2.0?
The version in use on Newman's Rust 2.0 is Rust network protocol 2633 and build 163207 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on Newman's Rust 2.0?
Newman's Rust 2.0 is offline at present; its last recording was 46 days 7 hours ago.
Lists and tags
Which Rust Census filters and lists cover Newman's Rust 2.0?
Included in these Rust Census lists is Newman's Rust 2.0: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.
The tags on Newman's Rust 2.0: what do they indicate?
gmhardcore (Game mode): A harsher ruleset applies: hardcore; mp10 (Max players): The server holds 10 slots; ts0 (Group limit): The team system is off; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): The server runs game build 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here are the tags Newman's Rust 2.0 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on Newman's Rust 2.0?
The game generates the procedural map on Newman's Rust 2.0.
What settings and rules have been listed for Newman's Rust 2.0?
No gather rate is recorded for Newman's Rust 2.0 in its name. No group limit is published. hardcore is the game mode recorded, Facepunch's hardest mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to Newman's Rust 2.0?
You can open the console in Rust with F1 and enter client.connect 101.51.242.14:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmhardcore,cs163207,ts0,^z,^y
Game
gmhardcore | Game mode A harsher ruleset applies: hardcore. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts0 | Group limit The team system is off. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163207 | Build The server runs game build 163207. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.