Statistical profileOnline
NZ Chill
OC 101.100.141.112:28015 checked 8m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 3
Rank
#5,314
top 24% · #121 in OC
Last wipe
27d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #5,314 of all ranked servers, the top 24%, and #121 in OC, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on NZ Chill
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 24% of all ranked servers, top 59% in OC. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Wipe-day peak
4
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 15h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 15h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:58 UTC FW27d ago | 4 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of NZ Chill
4500 · seed 927876678
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 927876678 |
8. Server characteristics
Table 4: Characteristics of NZ Chill
What the server publishes and what was recorded
| Address | 101.100.141.112:28015 |
|---|---|
| Region | OC |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 19:58 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
-Limited PVP -Noob Friendly -low upkeep and decay -low Full monthly wipes including BP's -Offline Raaid Protection (lasts for 24h) YOU MUST CONFIRM YOU HAVE READ THE RULES VIA THE WEB PAGE ↓↓↓↓
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| vanilla + | OC · groups of 16+ · monthly · 1 on average | 0 / 75 |
| Rustafied.com - AU Long | OC · groups of 16+ · monthly · 31 on average | 15 / 100 |
| [AU] Facepunch Premium 1 | OC · groups of 8+ · monthly · 8 on average | 7 / 250 |
| [AU] Facepunch 1 | OC · groups of 8+ · monthly · 7 on average | 4 / 250 |
| AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP | OC · groups of 8+ · monthly · 4 on average | 3 / 500 |
| ClearRust - Monthly/PVE[AUS] For NOOBS | OC · groups of 8+ · monthly · 4 on average | 4 / 100 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for NZ Chill: what is it?
Once a month, and only with the force wipe, does NZ Chill wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 27 days 7 hours ago. The tags list a wipe schedule of one month.
On NZ Chill, what happens on wipe day?
Recent wipes drew an average peak of 4 players. On the latest wipe, 14 hours passed before the crowd peaked.
About the server
Is NZ Chill up, and how well has it held up?
At the latest check, NZ Chill was online. About 5 days 13 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.
Does NZ Chill hold a steady frame rate and connection?
Average server fps over the last 48 hours was 155, with a low of 91. The world carried up to 118,713 entities, including buildings, deployables and all else. The peak memory use recorded was 5,145 MB. Players feel low fps and a rising entity count as lag.
Which location does NZ Chill run from?
In Oceania NZ Chill lists itself, with its OC tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 101.100.141.112:28015 is its address.
What version of Rust has been recorded on NZ Chill?
This release lists NZ Chill on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on NZ Chill?
At counting time NZ Chill recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 3. An average of 2 players was recorded at 07:00 UTC, the busiest hour of the last 48.
What position does NZ Chill hold in the server rankings?
For seven-day player hours NZ Chill is ranked #5,314 and #121 in Oceania, placing it in the top 24% of all ranked servers.
Tags, lists
Where does NZ Chill appear among the Rust Census lists and filters?
The Rust Census lists that NZ Chill fits are: Oceania Rust servers and Modded Rust servers, counted. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on NZ Chill?
gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed; OC (Oceania): Oceania is the region under which the browser lists it are the tags NZ Chill publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on NZ Chill?
NZ Chill runs a procedural map of size 4,500 with seed 927876678, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is NZ Chill configured, and what rules does it keep?
The name of NZ Chill carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join NZ Chill?
You can open the console in Rust with F1 and enter client.connect 101.100.141.112:28015; or press Launch Rust and join on this page, and you are connected through Steam. https://www.nzchill.com is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^z,^y,^m,^v,OC,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Region
OC | Oceania Oceania is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.