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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,383 players on 11,716 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Testing server

95.26.137.228:28015 checked 4d ago

moddedoxide
Release date
Next release
In five minutes (23:35 UTC)
Source
Live server queries
Server address
95.26.137.228:28015
First recorded
24 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak 1

Rank

#13,093

top 59%

No wipes

resets

6 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #13,093 of all ranked servers, the top 59%, on player hours over the last seven days.
  • It makes a new world every few hours (6 this week): those are resets, not wipes.

2. Players

Figure 1: Players on Testing server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 23:18 UTC4d ago – – – 0
Sat 24 Oct, 22:51 UTC4d ago – – – 0
Sat 24 Oct, 22:18 UTC4d ago – – – 0
Sat 24 Oct, 21:44 UTC4d ago – – – 0
Sat 24 Oct, 20:48 UTC4d ago – – – 0
Sat 24 Oct, 20:24 UTC4d ago – – – 0

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of Testing server

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

7. Server characteristics

Table 3: Characteristics of Testing server

What the server publishes and what was recorded

Address95.26.137.228:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen24 Oct 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 114 on average75 / 300
RaidLabgroups of 8+ · 29 on average200 / 50
EU Hub 01EU · groups of 1000+ · 23 on average10 / 3300
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 3 on average5 / 300
A Shockbyte Rust Servergroups of 8+ · 2 on average0 / 40
Warriorsgroups of 8+ · 2 on average1 / 100

9. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Testing server: what is it?

No reset on Testing server counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.

Server details

What does the record show for the uptime and current status of Testing server?

Last seen 4 days 11 hours ago, Testing server is offline in this release. 0 of 96 hours on across the last 4 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 24 October 2026.

What location has been recorded for Testing server?

No region is published by Testing server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 95.26.137.228:28015 is its address.

What version of Rust has been recorded on Testing server?

Rust network protocol 2635 and build 168909 on Windows is the version Testing server runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does Testing server carry?

At this release Testing server is offline, having last been seen 4 days 11 hours ago. Averaged over seven days: 0 players, with a peak of 1.

In the rankings of Rust servers, where is Testing server placed?

The rank for Testing server is #13,093 on seven-day player hours, in the top 59% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Testing server?

Included in these Rust Census lists is Testing server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on Testing server: what do they indicate?

These are the tags Testing server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

On Testing server, what rules and settings are in force?

The name of Testing server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join Testing server?

Enter client.connect 95.26.137.228:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players The server holds 1 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.