Statistical profileOffline
ZGT - PVE - Rusted World (EU)
95.113.47.129:38015 checked 12d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,202
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,202 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on ZGT - PVE - Rusted World (EU)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, and #621 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of ZGT - PVE - Rusted World (EU)
5000 · seed 1477483784
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 1477483784 |
8. Server characteristics
Table 3: Characteristics of ZGT - PVE - Rusted World (EU)
What the server publishes and what was recorded
| Address | 95.113.47.129:38015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 19:26 UTC |
| Hostname | zgt.ddns.net |
| First seen | 16 Oct 2026 |
9. Operator
Hostnamezgt.ddns.net
Table 4: Other servers of this operator
The busiest servers publishing a zgt.ddns.net hostname
| Server | Status | Players |
|---|---|---|
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
37 servers publish a zgt.ddns.net hostname; the busiest are listed.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 2 / 100 |
| [EU] Facepunch Softcore 1 | EU · quad · monthly · 52 on average | 50 / 400 |
| [EU] Facepunch Softcore 2 | EU · quad · monthly · 40 on average | 37 / 400 |
| [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 5 / 100 |
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 7 / 60 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 8 / 80 |
11. Quick answers
From the figures on this page.
Wipe records
When does ZGT - PVE - Rusted World (EU) wipe, and how often?
With too few wipes of ZGT - PVE - Rusted World (EU) on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 26 days 18 hours ago.
Server details
What does the record show for the uptime and current status of ZGT - PVE - Rusted World (EU)?
ZGT - PVE - Rusted World (EU) is offline at the time of this release; it was last seen 12 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 16 October 2026.
Which location does ZGT - PVE - Rusted World (EU) run from?
Its name points to Europe, though ZGT - PVE - Rusted World (EU) publishes no region tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 95.113.47.129:38015 is its address.
Which Rust version is ZGT - PVE - Rusted World (EU) running?
The version in use on ZGT - PVE - Rusted World (EU) is Rust network protocol 2634 and build 167781 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for ZGT - PVE - Rusted World (EU)?
The last count for ZGT - PVE - Rusted World (EU) was 12 days 10 hours ago; it is offline at present.
In the rankings of Rust servers, where is ZGT - PVE - Rusted World (EU) placed?
For seven-day player hours, ZGT - PVE - Rusted World (EU) is ranked #15,202, placing it in the top 70% of all ranked servers. Within quad servers this release ranks it #621.
Tags, lists
Where does ZGT - PVE - Rusted World (EU) appear among the Rust Census lists and filters?
Included in these Rust Census lists is ZGT - PVE - Rusted World (EU): EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Who is listed as the operator of ZGT - PVE - Rusted World (EU)?
A zgt.ddns.net hostname is published by ZGT - PVE - Rusted World (EU) and by 36 other servers we track, so the same operator most likely runs them.
What is meant by each tag shown on ZGT - PVE - Rusted World (EU)?
These are the tags ZGT - PVE - Rusted World (EU) publishes for the game's server browser to read: gmsoftcore (Game mode): Softcore is the mode, with its easier ruleset; mp100 (Max players): Slots: 100; ts4 (Group limit): The limit is 4 players per team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for ZGT - PVE - Rusted World (EU)?
Size 5,000 and seed 1477483784: that is the procedural map on ZGT - PVE - Rusted World (EU), generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is ZGT - PVE - Rusted World (EU) configured, and what rules does it keep?
The name of ZGT - PVE - Rusted World (EU) carries no gather rate. For groups (quad), the maximum is 4 players. It runs softcore, Facepunch's easier mode: you keep part of your loot. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join ZGT - PVE - Rusted World (EU)?
You can open the console in Rust with F1 and enter client.connect 95.113.47.129:38015; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z
Game
gmsoftcore | Game mode Softcore is the mode, with its easier ruleset. |
|---|---|
mp100 | Max players Slots: 100. |
ts4 | Group limit The limit is 4 players per team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Game build: 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.