Statistical profileOffline
ZGT - PVE - Rusted World (EU)
77.8.17.204:38015 checked 40d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,490
top 70%
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,490 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 55d ago.
2. Players
Figure 1: Players on ZGT - PVE - Rusted World (EU)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, and #614 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of ZGT - PVE - Rusted World (EU)
5000 · seed 981907749
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 981907749 |
8. Server characteristics
Table 3: Characteristics of ZGT - PVE - Rusted World (EU)
What the server publishes and what was recorded
| Address | 77.8.17.204:38015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 4 Sep 2026, 08:37 UTC |
| Hostname | zgt.ddns.net |
| First seen | 18 Sep 2026 |
9. Operator
Hostnamezgt.ddns.net
Table 4: Other servers of this operator
The busiest servers publishing a zgt.ddns.net hostname
| Server | Status | Players |
|---|---|---|
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
37 servers publish a zgt.ddns.net hostname; the busiest are listed.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 1 / 100 |
| [EU] Facepunch Softcore 1 | EU · quad · monthly · 52 on average | 38 / 400 |
| [EU] Facepunch Softcore 2 | EU · quad · monthly · 40 on average | 29 / 400 |
| [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 6 / 100 |
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 7 / 60 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 7 / 80 |
11. Quick answers
From the figures on this page.
Wipe details
When does ZGT - PVE - Rusted World (EU) wipe, and how often?
With too few wipes of ZGT - PVE - Rusted World (EU) on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 55 days 3 hours ago.
Server details
Is ZGT - PVE - Rusted World (EU) up, and how well has it held up?
ZGT - PVE - Rusted World (EU) is offline at the time of this release; it was last seen 40 days 9 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 18 September 2026.
What location has been recorded for ZGT - PVE - Rusted World (EU)?
Pointing to Europe is ZGT - PVE - Rusted World (EU)'s name, though no region tag is published. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 77.8.17.204:38015 is its address.
What version of Rust has been recorded on ZGT - PVE - Rusted World (EU)?
This release lists ZGT - PVE - Rusted World (EU) on Rust network protocol 2633 and build 164530, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for ZGT - PVE - Rusted World (EU)?
ZGT - PVE - Rusted World (EU) is offline at present; its last recording was 40 days 9 hours ago.
How does ZGT - PVE - Rusted World (EU) compare with other servers in the rankings?
The rank for ZGT - PVE - Rusted World (EU) is #15,490 on seven-day player hours, in the top 70% of ranked servers. The server stands at #614 among quad servers.
Tags, lists
Where does ZGT - PVE - Rusted World (EU) appear among the Rust Census lists and filters?
These Rust Census lists include ZGT - PVE - Rusted World (EU): EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Who is listed as the operator of ZGT - PVE - Rusted World (EU)?
The same operator most likely runs ZGT - PVE - Rusted World (EU) and 36 other servers we track, as all publish a zgt.ddns.net hostname.
What is meant by each tag shown on ZGT - PVE - Rusted World (EU)?
Read by the game's server browser, ZGT - PVE - Rusted World (EU) publishes these tags: gmsoftcore (Game mode): An easier ruleset applies: softcore; mp100 (Max players): 100 slots are available; ts4 (Group limit): The limit is 4 players per team; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on ZGT - PVE - Rusted World (EU)?
The procedural map on ZGT - PVE - Rusted World (EU) is generated by the game, measures 5,000 and carries seed 981907749. The same size and seed produce the same map; RustMaps shows it from this page.
How is ZGT - PVE - Rusted World (EU) configured, and what rules does it keep?
The name of ZGT - PVE - Rusted World (EU) carries no gather rate. For groups (quad), the maximum is 4 players. It runs softcore, Facepunch's easier mode: you keep part of your loot. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to ZGT - PVE - Rusted World (EU)?
Enter client.connect 77.8.17.204:38015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,gmsoftcore,cs164530,ts4,^o^z
Game
gmsoftcore | Game mode An easier ruleset applies: softcore. |
|---|---|
mp100 | Max players 100 slots are available. |
ts4 | Group limit The limit is 4 players per team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs164530 | Build The server runs game build 164530. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.