Statistical profileOffline
ZGT - PVE - Rusted World (EU)
2.241.11.69:38015 checked 37d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,459
no region published
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,459 of all ranked servers, on player hours over the last seven days.
- Its current map went up 53d ago.
2. Players
Figure 1: Players on ZGT - PVE - Rusted World (EU)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of ZGT - PVE - Rusted World (EU)
5000 · seed 981907749
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 981907749 |
8. Server characteristics
Table 3: Characteristics of ZGT - PVE - Rusted World (EU)
What the server publishes and what was recorded
| Address | 2.241.11.69:38015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 4 Sep 2026, 08:37 UTC |
| Hostname | zgt.ddns.net |
| First seen | 19 Sep 2026 |
9. Operator
Hostnamezgt.ddns.net
Table 4: Other servers of this operator
The busiest servers publishing a zgt.ddns.net hostname
| Server | Status | Players |
|---|---|---|
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
37 servers publish a zgt.ddns.net hostname; the busiest are listed.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 2 on average | 1 / 100 |
| [EU] Facepunch Softcore 1 | EU · quad · monthly · 55 on average | 12 / 400 |
| [EU] Facepunch Softcore 2 | EU · quad · monthly · 41 on average | 13 / 400 |
| [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 2 / 100 |
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 1 / 60 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 5 on average | 0 / 80 |
11. Quick answers
From the figures on this page.
Wipe details
When does ZGT - PVE - Rusted World (EU) wipe, and how often?
With too few wipes of ZGT - PVE - Rusted World (EU) on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 53 days 17 hours have passed since this world was made.
About the server
How reliable is ZGT - PVE - Rusted World (EU), and is it online now?
ZGT - PVE - Rusted World (EU) is offline at the time of this release; it was last seen 37 days 23 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 19 September 2026.
What location has been recorded for ZGT - PVE - Rusted World (EU)?
Pointing to Europe is ZGT - PVE - Rusted World (EU)'s name, though no region tag is published. Rust Census does not look up where the machine stands; it shows where a server says it is. 2.241.11.69:38015 is its address.
On which Rust version does ZGT - PVE - Rusted World (EU) operate?
The version in use on ZGT - PVE - Rusted World (EU) is Rust network protocol 2633 and build 164530 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for ZGT - PVE - Rusted World (EU)?
The last count for ZGT - PVE - Rusted World (EU) was 37 days 23 hours ago; it is offline at present.
What position does ZGT - PVE - Rusted World (EU) hold in the server rankings?
The rank for ZGT - PVE - Rusted World (EU) is #15,459 on seven-day player hours, in the top – of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry ZGT - PVE - Rusted World (EU)?
The Rust Census lists that ZGT - PVE - Rusted World (EU) fits are: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Which operator runs ZGT - PVE - Rusted World (EU)?
A zgt.ddns.net hostname is published by ZGT - PVE - Rusted World (EU) and by 36 other servers we track, so the same operator most likely runs them.
The tags on ZGT - PVE - Rusted World (EU): what do they indicate?
gmsoftcore (Game mode): An easier ruleset applies: softcore; mp100 (Max players): 100 slots are available; ts4 (Group limit): The limit is 4 players per team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags ZGT - PVE - Rusted World (EU) publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on ZGT - PVE - Rusted World (EU)?
The procedural map on ZGT - PVE - Rusted World (EU) is generated by the game, measures 5,000 and carries seed 981907749. The same size and seed produce the same map; RustMaps shows it from this page.
How is ZGT - PVE - Rusted World (EU) configured, and what rules does it keep?
No gather rate is given in the name of ZGT - PVE - Rusted World (EU). A limit of 4 players applies to groups (quad). It runs softcore, Facepunch's easier mode: you keep part of your loot. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to ZGT - PVE - Rusted World (EU)?
Enter client.connect 2.241.11.69:38015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,gmsoftcore,cs164530,ts4,^o^z
Game
gmsoftcore | Game mode An easier ruleset applies: softcore. |
|---|---|
mp100 | Max players 100 slots are available. |
ts4 | Group limit The limit is 4 players per team. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs164530 | Build The server runs game build 164530. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.