Statistical profileOffline
ZGT - PVE - Rusted World (EU)
77.0.155.31:38015 checked 36d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,491
top 69%
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,491 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 54d ago.
2. Players
Figure 1: Players on ZGT - PVE - Rusted World (EU)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, and #611 of the quad servers (top 72%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of ZGT - PVE - Rusted World (EU)
5000 · seed 981907749
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 981907749 |
8. Server characteristics
Table 3: Characteristics of ZGT - PVE - Rusted World (EU)
What the server publishes and what was recorded
| Address | 77.0.155.31:38015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 4 Sep 2026, 08:37 UTC |
| Hostname | zgt.ddns.net |
| First seen | 22 Sep 2026 |
9. Operator
Hostnamezgt.ddns.net
Table 4: Other servers of this operator
The busiest servers publishing a zgt.ddns.net hostname
| Server | Status | Players |
|---|---|---|
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
37 servers publish a zgt.ddns.net hostname; the busiest are listed.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 0 / 100 |
| [EU] Facepunch Softcore 1 | EU · quad · monthly · 52 on average | 25 / 400 |
| [EU] Facepunch Softcore 2 | EU · quad · monthly · 40 on average | 19 / 400 |
| [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 0 / 100 |
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 1 / 60 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 0 / 80 |
11. Quick answers
From the figures on this page.
Wipe records
When does ZGT - PVE - Rusted World (EU) wipe, and how often?
With too few wipes of ZGT - PVE - Rusted World (EU) on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 54 days 16 hours.
Server details
Is ZGT - PVE - Rusted World (EU) up, and how well has it held up?
The latest count records ZGT - PVE - Rusted World (EU) as offline, last seen 36 days 12 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 22 September 2026.
In which location is ZGT - PVE - Rusted World (EU) based?
No region tag is published by ZGT - PVE - Rusted World (EU), but its name points to Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 77.0.155.31:38015 it is addressed.
On which Rust version does ZGT - PVE - Rusted World (EU) operate?
Rust network protocol 2633 and build 164530 on Windows is the version ZGT - PVE - Rusted World (EU) runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on ZGT - PVE - Rusted World (EU)?
At this release ZGT - PVE - Rusted World (EU) is offline, having last been seen 36 days 12 hours ago.
How does ZGT - PVE - Rusted World (EU) compare with other servers in the rankings?
For seven-day player hours, ZGT - PVE - Rusted World (EU) is ranked #15,491, placing it in the top 69% of all ranked servers. This release places it #611 among quad servers.
Tags, lists
On Rust Census, which lists and filters carry ZGT - PVE - Rusted World (EU)?
The Rust Census lists that ZGT - PVE - Rusted World (EU) fits are: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Who is listed as the operator of ZGT - PVE - Rusted World (EU)?
The same operator most likely runs ZGT - PVE - Rusted World (EU) and 36 other servers we track, as all publish a zgt.ddns.net hostname.
The tags on ZGT - PVE - Rusted World (EU): what do they indicate?
gmsoftcore (Game mode): An easier ruleset applies: softcore; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags ZGT - PVE - Rusted World (EU) publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for ZGT - PVE - Rusted World (EU)?
The procedural map on ZGT - PVE - Rusted World (EU) is generated by the game, measures 5,000 and carries seed 981907749. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for ZGT - PVE - Rusted World (EU)?
No gather rate is given in the name of ZGT - PVE - Rusted World (EU). A limit of 4 players applies to groups (quad). softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join ZGT - PVE - Rusted World (EU)?
You can open the console in Rust with F1 and enter client.connect 77.0.155.31:38015; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,gmsoftcore,cs164530,ts4,^o^z
Game
gmsoftcore | Game mode An easier ruleset applies: softcore. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts4 | Group limit Team size is capped at 4. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs164530 | Build The server runs game build 164530. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.