Statistical profileOffline
ZGT - PVE - Rusted World (EU)
95.112.135.16:38015 checked 28d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#16,670
top 70%
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #16,670 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 55d ago.
2. Players
Figure 1: Players on ZGT - PVE - Rusted World (EU)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, and #661 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of ZGT - PVE - Rusted World (EU)
5000 · seed 981907749
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 981907749 |
8. Server characteristics
Table 3: Characteristics of ZGT - PVE - Rusted World (EU)
What the server publishes and what was recorded
| Address | 95.112.135.16:38015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 4 Sep 2026, 08:37 UTC |
| Hostname | zgt.ddns.net |
| First seen | 30 Sep 2026 |
9. Operator
Hostnamezgt.ddns.net
Table 4: Other servers of this operator
The busiest servers publishing a zgt.ddns.net hostname
| Server | Status | Players |
|---|---|---|
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
| ZGT - PVE - Rusted World (EU) | Offline | 0 / 100 |
37 servers publish a zgt.ddns.net hostname; the busiest are listed.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 0 / 100 |
| [EU] Facepunch Softcore 1 | EU · quad · monthly · 52 on average | 31 / 400 |
| [EU] Facepunch Softcore 2 | EU · quad · monthly · 40 on average | 20 / 400 |
| [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 6 / 100 |
| [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 6 / 60 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 5 / 80 |
11. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for ZGT - PVE - Rusted World (EU): what is it?
The rhythm of ZGT - PVE - Rusted World (EU)'s wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 55 days.
Server record
What does the record show for the uptime and current status of ZGT - PVE - Rusted World (EU)?
Last seen 28 days 5 hours ago, ZGT - PVE - Rusted World (EU) is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 30 September 2026.
What location has been recorded for ZGT - PVE - Rusted World (EU)?
Its name points to Europe, though ZGT - PVE - Rusted World (EU) publishes no region tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 95.112.135.16:38015 it is addressed.
What version of Rust has been recorded on ZGT - PVE - Rusted World (EU)?
The version in use on ZGT - PVE - Rusted World (EU) is Rust network protocol 2633 and build 165217 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on ZGT - PVE - Rusted World (EU)?
The last count for ZGT - PVE - Rusted World (EU) was 28 days 5 hours ago; it is offline at present.
In the rankings of Rust servers, where is ZGT - PVE - Rusted World (EU) placed?
The rank for ZGT - PVE - Rusted World (EU) is #16,670 on seven-day player hours, in the top 70% of ranked servers. The server stands at #661 among quad servers.
Lists and tags
On Rust Census, which lists and filters carry ZGT - PVE - Rusted World (EU)?
Included in these Rust Census lists is ZGT - PVE - Rusted World (EU): EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
By whom is ZGT - PVE - Rusted World (EU) run?
The same operator most likely runs ZGT - PVE - Rusted World (EU) and 36 other servers we track, as all publish a zgt.ddns.net hostname.
The tags on ZGT - PVE - Rusted World (EU): what do they indicate?
Read by the game's server browser, ZGT - PVE - Rusted World (EU) publishes these tags: gmsoftcore (Game mode): This is softcore, which runs on an easier ruleset; mp100 (Max players): 100 slots are available; ts4 (Group limit): No team may hold more than 4; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for ZGT - PVE - Rusted World (EU)?
The procedural map on ZGT - PVE - Rusted World (EU) is generated by the game, measures 5,000 and carries seed 981907749. Because one size and seed give one map, RustMaps can display it from this page.
How is ZGT - PVE - Rusted World (EU) configured, and what rules does it keep?
No gather rate is recorded for ZGT - PVE - Rusted World (EU) in its name. 4 players is the cap for a group (quad). It runs softcore, Facepunch's easier mode: you keep part of your loot. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to ZGT - PVE - Rusted World (EU)?
Enter client.connect 95.112.135.16:38015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4,^o^z
Game
gmsoftcore | Game mode This is softcore, which runs on an easier ruleset. |
|---|---|
mp100 | Max players 100 slots are available. |
ts4 | Group limit No team may hold more than 4. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Game build: 165217. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.