Statistical profileOffline
test server
EU 94.8.150.135:28065 checked 22d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,946
top 71% · #2517 in EU
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,946 of all ranked servers, the top 71%, and #2517 in EU, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on test server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of test server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of test server
What the server publishes and what was recorded
| Address | 94.8.150.135:28065 |
|---|---|
| Region | EU |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 05:07 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 241 on average | 81 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 17 / 100 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 7 / 200 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 9 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 30 on average | 3 / 140 |
| RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 29 on average | 5 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for test server: what is it?
The rhythm of test server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 23 days ago.
Server record
How reliable is test server, and is it online now?
test server is offline at the time of this release; it was last seen 22 days 23 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 6 October 2026.
What location has been recorded for test server?
In Europe test server lists itself, with its EU tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 94.8.150.135:28065 is its address.
Which Rust version is test server running?
This release lists test server on Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for test server?
test server is offline at present; its last recording was 22 days 23 hours ago.
In the rankings of Rust servers, where is test server placed?
On player hours over the last seven days test server stands at #15,946, #2,517 in Europe, in the top 71% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover test server?
These Rust Census lists include test server: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by each tag shown on test server?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Build 166652 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^p (PvE): There is no player combat here; the danger comes from the world; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server; EU (Europe): Europe is the region under which the browser lists it are the tags test server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for test server?
The game generates the procedural map on test server.
What settings and rules have been listed for test server?
No gather rate is recorded for test server in its name. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join test server?
Enter client.connect 94.8.150.135:28065 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,EU,^z,^y,^p,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build Build 166652 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.