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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,000 players on 11,814 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

InTheMood-RU-PVE

94.25.169.176:34015 checked 16d ago

monthly wipes vanillamoddedoxidepve
Release date
Next release
In five minutes (23:05 UTC)
Source
Live server queries
Server address
94.25.169.176:34015
First recorded
12 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,441

top 71%

Last wipe

27d ago

monthly schedule

Next wipe

7d 5h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,441 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on InTheMood-RU-PVE

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of InTheMood-RU-PVE

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of InTheMood-RU-PVE

What the server publishes and what was recorded

Address94.25.169.176:34015
Region–
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 20:23 UTC
Hostname–
First seen12 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average43 / 200
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average29 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average21 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 25 on average14 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average29 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average19 / 75

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on InTheMood-RU-PVE?

An estimate from the force wipe gives the next wipe of InTheMood-RU-PVE. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 27 days 16 hours. A monthly wipe schedule is published in its tags.

Server record

How reliable is InTheMood-RU-PVE, and is it online now?

The latest count records InTheMood-RU-PVE as offline, last seen 16 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 12 October 2026.

Which location does InTheMood-RU-PVE run from?

Its name points to Europe, though InTheMood-RU-PVE publishes no region tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 94.25.169.176:34015 it is addressed.

On which Rust version does InTheMood-RU-PVE operate?

This release lists InTheMood-RU-PVE on Rust network protocol 2634 and build 167584, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does InTheMood-RU-PVE carry?

At this release InTheMood-RU-PVE is offline, having last been seen 16 days 14 hours ago.

In the rankings of Rust servers, where is InTheMood-RU-PVE placed?

For seven-day player hours, InTheMood-RU-PVE is ranked #15,441, placing it in the top 71% of all ranked servers.

Tag details

Which Rust Census filters and lists cover InTheMood-RU-PVE?

The Rust Census lists that InTheMood-RU-PVE fits are: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on InTheMood-RU-PVE carry?

These are the tags InTheMood-RU-PVE publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167584 (Build): Build 167584 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for InTheMood-RU-PVE?

InTheMood-RU-PVE runs a procedural map, which the game generates.

What settings and rules have been listed for InTheMood-RU-PVE?

No gather rate is recorded for InTheMood-RU-PVE in its name. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join InTheMood-RU-PVE?

You can open the console in Rust with F1 and enter client.connect 94.25.169.176:34015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,^m,^v,^p,gmrust,cs167584,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players The server holds 100 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167584Build Build 167584 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.