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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,597 players on 11,686 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Shabba

EU 94.196.118.78:28015 checked 24d ago

vanillamoddedoxidepve
Release date
Next release
In five minutes (10:40 UTC)
Source
Live server queries
Server address
94.196.118.78:28015
First recorded
29 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#16,003

top 70% · #2483 in EU

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #16,003 of all ranked servers, the top 70%, and #2483 in EU, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on Shabba

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

0.4 days

between real wipes

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:52 UTC FW26d ago 2 – running 0
Thu 1 Oct, 13:52 UTC26d ago 2 – 0.4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Shabba

4500 · seed 1994412

Map of Shabba

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1994412
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Shabba

What the server publishes and what was recorded

Address94.196.118.78:28015
RegionEU
Max players5
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 22:52 UTC
Hostname–
First seen29 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average161 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 52 on average42 / 100
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 36 on average29 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 31 on average14 / 140
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 30 on average22 / 200
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 30 on average25 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does Shabba wipe, and how often?

The rhythm of Shabba's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 11 hours have passed since this world was made.

On Shabba, what happens on wipe day?

The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 17 hours after it began.

About the server

Is Shabba up, and how well has it held up?

Last seen 24 days 23 hours ago, Shabba is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 29 September 2026.

What location has been recorded for Shabba?

Its EU tag is how Shabba lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 94.196.118.78:28015 is its address.

What version of Rust has been recorded on Shabba?

The version in use on Shabba is Rust network protocol 2634 and build 166652 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for Shabba?

At this release Shabba is offline, having last been seen 24 days 23 hours ago.

In the rankings of Rust servers, where is Shabba placed?

This release ranks Shabba at #16,003 for seven-day player hours, #2,483 in Europe, inside the top 70% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Shabba?

These Rust Census lists include Shabba: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Shabba?

Read by the game's server browser, Shabba publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; EU (Europe): The server browser files this server under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for Shabba?

The procedural map on Shabba is generated by the game, measures 4,500 and carries seed 1994412. Because one size and seed give one map, RustMaps can display it from this page.

How is Shabba configured, and what rules does it keep?

The name of Shabba carries no gather rate. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join Shabba?

Enter client.connect 94.196.118.78:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,^p,^v,EU,gmvanilla,cs166652,ts8,^o^z

Game

gmvanillaGame mode This is vanilla survival.
mp5Max players 5 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Region

EUEurope The server browser files this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.