Statistical profileOffline
My Server Name
94.181.245.116:28015 checked 9d ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,326
top 69%
Last wipe
19d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,326 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 19d ago.
2. Players
Figure 1: Players on My Server Name
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
33%
else halves by day 2.5
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 10:24 UTC19d ago | 2 | – | running | 0 |
| Fri 2 Oct, 13:57 UTC26d ago | 3 | halved by day 2 | 7.9 days | 1 |
| Wed 30 Sep, 13:17 UTC28d ago | 1 | held half | 2 days | 1 |
| Tue 29 Sep, 12:26 UTC29d ago | 2 | – | 1 days | 0 |
| Thu 24 Sep, 14:50 UTC34d ago | 3 | halved by day 3 | 4.9 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of My Server Name
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Server Name
What the server publishes and what was recorded
| Address | 94.181.245.116:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 10:24 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 7 on average | 1 / 100 |
| Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 0 / 50 |
| Alone & Afraid | OC · no group limit · biweekly · 2 on average | 4 / 50 |
| [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 0 / 50 |
| TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 2 / 100 |
| ほしラス2 | EA · no group limit · 1 on average | 1 / 50 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on My Server Name?
No next wipe can be predicted for My Server Name, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 19 days 1 hours.
On My Server Name, what happens on wipe day?
An average of 2 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 33% of cases. The fall below half came by day 2.5 in those cases where it did not hold.
Server record
Is My Server Name up, and how well has it held up?
My Server Name is offline at the time of this release; it was last seen 9 days 14 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 24 September 2026.
Which location does My Server Name run from?
No region is given by My Server Name. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 94.181.245.116:28015 it is addressed.
On which Rust version does My Server Name operate?
This release lists My Server Name on Rust network protocol 2634 and build 166586, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for My Server Name?
At this release My Server Name is offline, having last been seen 9 days 14 hours ago.
What position does My Server Name hold in the server rankings?
The rank for My Server Name is #15,326 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover My Server Name?
These Rust Census lists include My Server Name: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
The tags on My Server Name: what do they indicate?
gmhardcore (Game mode): Hardcore is the mode, with its harsher ruleset; mp100 (Max players): Slots: 100; ts0 (Group limit): Teams are disabled on this server; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): The server runs game build 166586; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags My Server Name publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for My Server Name?
A procedural map runs on My Server Name, generated by the game.
On My Server Name, what rules and settings are in force?
No gather rate is recorded for My Server Name in its name. No group limit is published. It runs hardcore, Facepunch's hardest mode. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join My Server Name?
You can open the console in Rust with F1 and enter client.connect 94.181.245.116:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,gmhardcore,cs166586,ts0,^o^z
Game
gmhardcore | Game mode Hardcore is the mode, with its harsher ruleset. |
|---|---|
mp100 | Max players Slots: 100. |
ts0 | Group limit Teams are disabled on this server. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166586 | Build The server runs game build 166586. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.