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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 61,775 players on 11,739 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Untitled Rust Server

94.181.204.117:28015 checked 34d ago

teams off moddedoxidehardcore
Release date
Next release
In five minutes (12:16 UTC)
Source
Live server queries
Server address
94.181.204.117:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

0

peak –

Rank

#15,670

top 71%

Last wipe

37d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
  • It ranks #15,670 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 37d ago.

2. Players

Figure 1: Players on My Untitled Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 21 SepSun 20 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 14:30 UTC37d ago 2 – running 1
Sun 20 Sep, 13:36 UTC38d ago 2 – 1 days 1
Sat 19 Sep, 18:07 UTC39d ago 2 – 0.8 days 0
Mon 14 Sep, 19:06 UTC44d ago 2 held half 5 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of My Untitled Rust Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Untitled Rust Server

What the server publishes and what was recorded

Address94.181.204.117:28015
Region–
Max players500
Group limitteams off
Wipe schedule–
Last wipe21 Sep 2026, 15:04 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average1 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average0 / 50
Alone & AfraidOC · no group limit · biweekly · 2 on average4 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average1 / 50
TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average2 / 100
ほしラス2EA · no group limit · 1 on average1 / 50

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on My Untitled Rust Server?

No next wipe can be predicted for My Untitled Rust Server, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 37 days 20 hours.

What should you expect on wipe day at My Untitled Rust Server?

Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 2 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server record

How reliable is My Untitled Rust Server, and is it online now?

Last seen 34 days 23 hours ago, My Untitled Rust Server is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.

What location has been recorded for My Untitled Rust Server?

A region is not published by My Untitled Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 94.181.204.117:28015 is its address.

On which Rust version does My Untitled Rust Server operate?

The version in use on My Untitled Rust Server is Rust network protocol 2633 and build 164530 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does My Untitled Rust Server carry?

The last count for My Untitled Rust Server was 34 days 23 hours ago; it is offline at present.

In the rankings of Rust servers, where is My Untitled Rust Server placed?

For seven-day player hours, My Untitled Rust Server is ranked #15,670, placing it in the top 71% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry My Untitled Rust Server?

The Rust Census lists that My Untitled Rust Server fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Which meanings do the tags on My Untitled Rust Server carry?

gmhardcore (Game mode): Hardcore is the mode, with its harsher ruleset; mp500 (Max players): 500 slots are available; ts0 (Group limit): No team system is in use here; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): The server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags My Untitled Rust Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for My Untitled Rust Server?

The game generates the procedural map on My Untitled Rust Server.

What settings and rules have been listed for My Untitled Rust Server?

No gather rate is given in the name of My Untitled Rust Server. A group limit is not published for this server. hardcore is the game mode recorded, Facepunch's hardest mode. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to My Untitled Rust Server?

Enter client.connect 94.181.204.117:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2633,gmhardcore,cs164530,ts0,^o^z

Game

gmhardcoreGame mode Hardcore is the mode, with its harsher ruleset.
mp500Max players 500 slots are available.
ts0Group limit No team system is in use here.
v2633Protocol Your game must run protocol 2633 to join.
cs164530Build The server runs game build 164530.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.