Statistical profileOffline
GAMERUST PVE test
EU 94.140.228.116:28015 checked 7h ago
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1. Main points
Players now
0/ 5
0% full
7-day average
1
peak 2
Rank
#7,127
top 32% · #1999 in EU
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
- Over the last seven days it averaged 1 players, with a peak of 2.
- It ranks #7,127 of all ranked servers, the top 32%, and #1999 in EU, on player hours over the last seven days.
- Its current map went up 10d ago.
2. Players
Figure 1: Players on GAMERUST PVE test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 32% of all ranked servers, top 68% in EU, and #403 of the trio servers (top 65%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
9.5 days
between real wipes
On rhythm
67%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 7
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 16:49 UTC10d ago | 1 | – | running | 1 |
| Sat 10 Oct, 05:33 UTC19d ago | 1 | halved by day 7 | 9.5 days | 1 |
| Tue 6 Oct, 16:50 UTC23d ago | 1 | – | 3.5 days | 1 |
| Sat 26 Sep, 15:01 UTC33d ago | 1 | – | 10.1 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of GAMERUST PVE test
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of GAMERUST PVE test
What the server publishes and what was recorded
| Address | 94.140.228.116:28015 |
|---|---|
| Region | EU |
| Max players | 5 |
| Group limit | trio |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 16:49 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friend Not Foe / PvE Community / UK & Europe | EU · quad · biweekly · 3 on average | 4 / 50 |
| [DE/GER] My-Land [PVE/PVP-EVENTZONEN] | EU · quad · monthly · 3 on average | 0 / 50 |
| PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER | EU · quad · monthly · 2 on average | 1 / 100 |
| Dead Valley | PvE | Bi-Weekly | Old Research System | EU · quad · biweekly · 1 on average | 1 / 50 |
| Casual PVE Svenska Krigare | EU · quad · 2 on average | 1 / 20 |
| Noob Friendly PVE Server | EU · quad · monthly · 1 on average | 3 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on GAMERUST PVE test?
GAMERUST PVE test wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 10 days 8 hours have passed since this world was made.
How is wipe day run on GAMERUST PVE test?
Recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 7 in those cases where it did not hold.
About the server
How reliable is GAMERUST PVE test, and is it online now?
GAMERUST PVE test is offline at the time of this release; it was last seen 7 hours ago. 25 of 168 hours on across the last 7 full days gives an uptime of 15%. First recorded by Rust Census on 13 September 2026.
In which location is GAMERUST PVE test based?
In Europe GAMERUST PVE test lists itself, with its EU tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 94.140.228.116:28015 it is addressed.
On which Rust version does GAMERUST PVE test operate?
This release lists GAMERUST PVE test on Rust network protocol 2635 and build 167781, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on GAMERUST PVE test?
At this release GAMERUST PVE test is offline, having last been seen 7 hours ago. Averaged over seven days: 1 players, with a peak of 2.
How does GAMERUST PVE test compare with other servers in the rankings?
This release ranks GAMERUST PVE test at #7,127 for seven-day player hours, #1,999 in Europe, inside the top 32% of ranked servers. Within trio servers this release ranks it #403.
Lists and tags
On Rust Census, which lists and filters carry GAMERUST PVE test?
These Rust Census lists include GAMERUST PVE test: EU Rust servers: the regional count, Modded Rust servers, counted, Rust PvE servers, listed and Trio servers, group limit three. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.
Which meanings do the tags on GAMERUST PVE test carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts3 (Group limit): The limit is 3 players per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EU (Europe): The server browser files this server under Europe are the tags GAMERUST PVE test publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
On GAMERUST PVE test, what rules and settings are in force?
The name of GAMERUST PVE test carries no gather rate. A limit of 3 players applies to groups (trio). It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join GAMERUST PVE test?
You can open the console in Rust with F1 and enter client.connect 94.140.228.116:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,^p,EU,gmrust,cs167781,ts3,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players 5 slots are available. |
ts3 | Group limit The limit is 3 players per team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.