Statistical profileOnline
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER
EU 51.75.54.58:28023 checked 6m ago
Connect to this server
1. Main points
Players now
3/ 100
3% full
7-day average
2
peak 8
Rank
#2,311
top 10% · #890 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 3 players on it, 3% of its 100 slots.
- Over the last seven days it averaged 2 players, with a peak of 8.
- It ranks #2,311 of all ranked servers, the top 10%, and #890 in EU, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 10% of all ranked servers, top 31% in EU, and #132 of the quad servers (top 16%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Wipe-day peak
17
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 6h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 6h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 17, 47 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:05 UTC FW27d ago | 17 | – | running | 4 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER
4500 · seed 0
Table 3: The world
As the server publishes it
| Map | Anomaly PVE |
|---|---|
| Size | 4500 |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER
What the server publishes and what was recorded
| Address | 51.75.54.58:28023 |
|---|---|
| Region | EU |
| Max players | 100 |
| Group limit | quad |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:05 UTC |
| Hostname | anomaly.rust.in.ua |
| First seen | 13 Sep 2026 |
9. Operator
Hostnamerust.in.ua
Table 5: Other servers of this operator
The busiest servers publishing a rust.in.ua hostname
| Server | Status | Players |
|---|---|---|
| BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ | Online | 110 / 200 |
| MONDAYS | 2x | FULL WIPE 26.10 | EU | UA | ПАЛЯНИЦЯ | Online | 30 / 200 |
| UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA | Online | 8 / 40 |
| SOLO ONLY | FULL WIPE 22.10 | UA | EU | ПАЛЯНИЦЯ | UKR | Online | 7 / 100 |
| MAIN | x2 | FULL WIPE 22.10 | UA | EU | ПАЛЯНИЦЯ | 2x | Online | 5 / 200 |
| DUO | ПАЛЯНИЦЯ | FULL WIPE 22.10 | UA | EU | UKRAINE | Online | 4 / 100 |
| UA | LONG | UKRAINE | ЩОМІСЯЧНИЙ | ПАЛЯНИЦЯ | | Online | 3 / 300 |
| PVE 1 | Raid Bases | Events | UA | EU | ПАЛЯНИЦЯ | UKRA | Online | 2 / 100 |
20 servers publish a rust.in.ua hostname; the busiest are listed.
10. Similar servers
Table 6: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [DE/GER] My-Land [PVE/PVP-EVENTZONEN] | EU · quad · monthly · 3 on average | 0 / 50 |
| Noob Friendly PVE Server | EU · quad · monthly · 1 on average | 0 / 100 |
| Friend Not Foe / PvE Community / UK & Europe | EU · quad · biweekly · 3 on average | 2 / 50 |
| Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress | EU · quad · 2x · monthly · 2 on average | 1 / 50 |
| Dead Valley | PvE | Bi-Weekly | Old Research System | EU · quad · biweekly · 1 on average | 0 / 50 |
| Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much more | EU · quad · 2x · monthly · 2 on average | 2 / 666 |
11. Quick answers
From the figures on this page.
Wipe records
When does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER wipe, and how often?
The force wipe is the only wipe PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 27 days 17 hours ago. Its tags carry a monthly wipe schedule.
How is wipe day run on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
The average busiest point of its recent wipes drew 17 players. On the latest wipe, 47 hours passed before the crowd peaked.
Server record
How reliable is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER, and is it online now?
This release records PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER as online. By its own reported uptime, it restarted about 6 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.
What does the performance record of PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER show?
The figures for the last 48 hours give an average of 59 server fps and a minimum of 54. The world carried up to 158,228 entities, including buildings, deployables and all else. Memory use reached 4,703 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
Which location does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER run from?
In Europe PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER lists itself, with its EU tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 51.75.54.58:28023 is its address.
What version of Rust has been recorded on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
This release lists PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
At counting time PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER recorded 3 players across 100 slots. This release records a seven-day average of 2 players and a peak of 8. An average of 6 players was recorded at 19:00 UTC, the busiest hour of the last 48.
How does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER compare with other servers in the rankings?
For seven-day player hours PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is ranked #2,311 and #890 in Europe, placing it in the top 10% of all ranked servers. The server stands at #132 among quad servers.
Tag details
Where does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER appear among the Rust Census lists and filters?
These Rust Census lists include PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
By whom is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER run?
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER and 19 other servers we track publish a rust.in.ua hostname, so one operator most likely runs them.
Which meanings do the tags on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER carry?
Read by the game's server browser, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): No team may hold more than 4; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it appears under Europe. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
Size 4,500: that is the procedural map on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER, generated by the game. Recorded under map name: Anomaly PVE.
What settings and rules have been listed for PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
No gather rate is given in the name of PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER. 4 players is the cap for a group (quad). pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
Enter client.connect 51.75.54.58:28023 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://discord.com/invite/QXG9zTjAVJ is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^m,^v,EU,^p,gmrust,cs168909,ts4,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts4 | Group limit No team may hold more than 4. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.