Statistical profileOffline
[EU] Tranquility:PvE | IN DEVELOPMENT
EU 93.206.141.105:28015 checked 43d ago
Connect to this server
1. Main points
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#14,106
#2420 in EU
Last wipe
44d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
- It ranks #14,106 of all ranked servers, and #2420 in EU, on player hours over the last seven days.
- Its current map went up 44d ago.
2. Players
Figure 1: Players on [EU] Tranquility:PvE | IN DEVELOPMENT
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of [EU] Tranquility:PvE | IN DEVELOPMENT
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [EU] Tranquility:PvE | IN DEVELOPMENT
What the server publishes and what was recorded
| Address | 93.206.141.105:28015 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Sep 2026, 20:39 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 189 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 56 / 100 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 34 on average | 38 / 200 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 29 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 29 on average | 19 / 140 |
| RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 28 on average | 23 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for [EU] Tranquility:PvE | IN DEVELOPMENT: what is it?
The rhythm of [EU] Tranquility:PvE | IN DEVELOPMENT's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 44 days 16 hours have passed since this world was made.
About the server
How reliable is [EU] Tranquility:PvE | IN DEVELOPMENT, and is it online now?
[EU] Tranquility:PvE | IN DEVELOPMENT is offline at the time of this release; it was last seen 43 days 1 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 16 September 2026.
What location has been recorded for [EU] Tranquility:PvE | IN DEVELOPMENT?
Its EU tag is how [EU] Tranquility:PvE | IN DEVELOPMENT lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 93.206.141.105:28015 it is addressed.
On which Rust version does [EU] Tranquility:PvE | IN DEVELOPMENT operate?
The version in use on [EU] Tranquility:PvE | IN DEVELOPMENT is Rust network protocol 2633 and build 163207 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does [EU] Tranquility:PvE | IN DEVELOPMENT carry?
At this release [EU] Tranquility:PvE | IN DEVELOPMENT is offline, having last been seen 43 days 1 hours ago.
What position does [EU] Tranquility:PvE | IN DEVELOPMENT hold in the server rankings?
For seven-day player hours [EU] Tranquility:PvE | IN DEVELOPMENT is ranked #14,106 and #2,420 in Europe, placing it in the top – of all ranked servers.
Lists and tags
Where does [EU] Tranquility:PvE | IN DEVELOPMENT appear among the Rust Census lists and filters?
These Rust Census lists include [EU] Tranquility:PvE | IN DEVELOPMENT: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on [EU] Tranquility:PvE | IN DEVELOPMENT carry?
These are the tags [EU] Tranquility:PvE | IN DEVELOPMENT publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163207 (Build): Game build: 163207; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for [EU] Tranquility:PvE | IN DEVELOPMENT?
A procedural map runs on [EU] Tranquility:PvE | IN DEVELOPMENT, generated by the game.
How is [EU] Tranquility:PvE | IN DEVELOPMENT configured, and what rules does it keep?
The name of [EU] Tranquility:PvE | IN DEVELOPMENT carries no gather rate. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join [EU] Tranquility:PvE | IN DEVELOPMENT?
Enter client.connect 93.206.141.105:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2633,EU,^z,^y,^p,gmrust,cs163207,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs163207 | Build Game build: 163207. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.