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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,587 players on 11,721 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[EU] Tranquility:PvE | IN DEVELOPMENT

EU 93.206.136.130:28015 checked 44d ago

moddedcarbonpve
Release date
Next release
In five minutes (16:41 UTC)
Source
Live server queries
Server address
93.206.136.130:28015
First recorded
14 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 50

2% full

7-day average

0

peak –

Rank

#13,521

#2365 in EU

Last wipe

48d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
  • It ranks #13,521 of all ranked servers, and #2365 in EU, on player hours over the last seven days.
  • Its current map went up 48d ago.

2. Players

Figure 1: Players on [EU] Tranquility:PvE | IN DEVELOPMENT

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of [EU] Tranquility:PvE | IN DEVELOPMENT

Custom map, no picture published

Table 2: The world

As the server publishes it

MapQAIsland
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of [EU] Tranquility:PvE | IN DEVELOPMENT

What the server publishes and what was recorded

Address93.206.136.130:28015
RegionEU
Max players50
Group limit8, the default
Wipe schedule–
Last wipe10 Sep 2026, 21:58 UTC
Hostname–
First seen14 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 239 on average173 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average19 / 100
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average12 / 200
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average20 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average16 / 140
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average9 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on [EU] Tranquility:PvE | IN DEVELOPMENT?

With too few wipes of [EU] Tranquility:PvE | IN DEVELOPMENT on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 48 days 2 hours ago.

Server record

Is [EU] Tranquility:PvE | IN DEVELOPMENT up, and how well has it held up?

The latest count records [EU] Tranquility:PvE | IN DEVELOPMENT as offline, last seen 44 days 7 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 14 September 2026.

In which location is [EU] Tranquility:PvE | IN DEVELOPMENT based?

In Europe [EU] Tranquility:PvE | IN DEVELOPMENT lists itself, with its EU tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 93.206.136.130:28015 it is addressed.

On which Rust version does [EU] Tranquility:PvE | IN DEVELOPMENT operate?

Rust network protocol 2633 and build 163207 on Windows is the version [EU] Tranquility:PvE | IN DEVELOPMENT runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does [EU] Tranquility:PvE | IN DEVELOPMENT carry?

[EU] Tranquility:PvE | IN DEVELOPMENT is offline at present; its last recording was 44 days 7 hours ago.

In the rankings of Rust servers, where is [EU] Tranquility:PvE | IN DEVELOPMENT placed?

On player hours over the last seven days [EU] Tranquility:PvE | IN DEVELOPMENT stands at #13,521, #2,365 in Europe, in the top – of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry [EU] Tranquility:PvE | IN DEVELOPMENT?

These Rust Census lists include [EU] Tranquility:PvE | IN DEVELOPMENT: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on [EU] Tranquility:PvE | IN DEVELOPMENT carry?

Read by the game's server browser, [EU] Tranquility:PvE | IN DEVELOPMENT publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): Build 163207 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat here; the danger comes from the world; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server; modded (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region under which the browser lists it. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

On [EU] Tranquility:PvE | IN DEVELOPMENT, what rules and settings are in force?

No gather rate is recorded for [EU] Tranquility:PvE | IN DEVELOPMENT in its name. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join [EU] Tranquility:PvE | IN DEVELOPMENT?

Enter client.connect 93.206.136.130:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,EU,^z,^y,^p,gmrust,cs163207,ts8,modded

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Your game must run protocol 2633 to join.
cs163207Build Build 163207 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Plugins are handled by Carbon on this server.
moddedModded Modded: the game is changed by plugins or settings.

Region

EUEurope Europe is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.