Statistical profileOffline
test server
92.211.1.184:28015 checked 6d ago
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1. Main points
Players now
0/ 3
0% full
7-day average
0
peak 1
Rank
#12,752
top 57%
Last wipe
26d ago
monthly schedule
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 3 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,752 of all ranked servers, the top 57%, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on test server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of test server
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of test server
What the server publishes and what was recorded
| Address | 92.211.1.184:28015 |
|---|---|
| Region | – |
| Max players | 3 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 21:04 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 30 / 300 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 33 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 25 / 200 |
| [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 37 / 100 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 34 on average | 24 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 22 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on test server?
From the force wipe, the next wipe of test server is estimated. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 26 days 10 hours have passed since this world was made. The tags list a wipe schedule of one month.
Server details
What does the record show for the uptime and current status of test server?
Last seen 6 days 18 hours ago, test server is offline in this release. 4 of 168 hours on across the last 7 full days gives an uptime of 2%. The first sighting of it by Rust Census was on 20 October 2026.
What location has been recorded for test server?
No region is given by test server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 92.211.1.184:28015 it is addressed.
On which Rust version does test server operate?
This release lists test server on Rust network protocol 2634 and build 167781, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for test server?
At this release test server is offline, having last been seen 6 days 18 hours ago. Averaged over seven days: 0 players, with a peak of 1.
In the rankings of Rust servers, where is test server placed?
The rank for test server is #12,752 on seven-day player hours, in the top 57% of ranked servers.
Tag details
Where does test server appear among the Rust Census lists and filters?
The Rust Census lists that test server fits are: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on test server: what do they indicate?
These are the tags test server publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp3 (Max players): 3 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
How is test server configured, and what rules does it keep?
The name of test server carries no gather rate. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join test server?
Enter client.connect 92.211.1.184:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp3,ptrak,$r?,v2634,^p,^m,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp3 | Max players 3 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.