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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,356 players on 11,608 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[EU] Chaos Gaming PvE Vanilla + (HUD Dev)

92.20.249.76:28505 checked 1d ago

moddedcarbonpve
Release date
Next release
In five minutes (17:50 UTC)
Source
Live server queries
Server address
92.20.249.76:28505
First recorded
22 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

1

peak 1

Rank

#11,821

top 53%

Last wipe

20d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #11,821 of all ranked servers, the top 53%, on player hours over the last seven days.
  • Its current map went up 20d ago.

2. Players

Figure 1: Players on [EU] Chaos Gaming PvE Vanilla + (HUD Dev)

Players now and over time, UTC

AveragePeak
00.250.50.75115:0016:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of [EU] Chaos Gaming PvE Vanilla + (HUD Dev)

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of [EU] Chaos Gaming PvE Vanilla + (HUD Dev)

What the server publishes and what was recorded

Address92.20.249.76:28505
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 11:22 UTC
Hostname–
First seen22 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average88 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average25 / 100
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average18 / 200
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average5 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average5 / 140
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average11 / 200

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for [EU] Chaos Gaming PvE Vanilla + (HUD Dev): what is it?

Too few wipes of [EU] Chaos Gaming PvE Vanilla + (HUD Dev) are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 20 days 19 hours.

Server details

Is [EU] Chaos Gaming PvE Vanilla + (HUD Dev) up, and how well has it held up?

The latest count records [EU] Chaos Gaming PvE Vanilla + (HUD Dev) as offline, last seen 36 hours ago. A total of 3 of 144 hours were up over 6 full days, which is 2% of the time. First recorded by Rust Census on 22 October 2026.

What location has been recorded for [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

No region tag is published by [EU] Chaos Gaming PvE Vanilla + (HUD Dev), but its name points to Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 92.20.249.76:28505 is its address.

Which Rust version is [EU] Chaos Gaming PvE Vanilla + (HUD Dev) running?

Rust network protocol 2635 and build 168909 on Windows is the version [EU] Chaos Gaming PvE Vanilla + (HUD Dev) runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does [EU] Chaos Gaming PvE Vanilla + (HUD Dev) carry?

At this release [EU] Chaos Gaming PvE Vanilla + (HUD Dev) is offline, having last been seen 36 hours ago. This release records a seven-day average of 1 players and a peak of 1. Over the past 48 hours the highest average fell at 17:00 UTC: 1 players.

In the rankings of Rust servers, where is [EU] Chaos Gaming PvE Vanilla + (HUD Dev) placed?

The rank for [EU] Chaos Gaming PvE Vanilla + (HUD Dev) is #11,821 on seven-day player hours, in the top 53% of ranked servers.

Tag details

Where does [EU] Chaos Gaming PvE Vanilla + (HUD Dev) appear among the Rust Census lists and filters?

Included in these Rust Census lists is [EU] Chaos Gaming PvE Vanilla + (HUD Dev): EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

Read by the game's server browser, [EU] Chaos Gaming PvE Vanilla + (HUD Dev) publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here; the danger comes from the world; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

[EU] Chaos Gaming PvE Vanilla + (HUD Dev) runs a procedural map, which the game generates.

What settings and rules have been listed for [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

No gather rate is given in the name of [EU] Chaos Gaming PvE Vanilla + (HUD Dev). The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

Enter client.connect 92.20.249.76:28505 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.