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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 88,651 players on 11,840 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Hunt and Chill PVE Rust

EU 91.98.186.104:28080 checked 28m ago

monthly wipes vanillamoddedcarbonpve
Release date
Next release
In five minutes (16:50 UTC)
Source
Live server queries
Server address
91.98.186.104:28080
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 3

Rank

#4,675

top 21% · #1628 in EU

Last wipe

26d ago

monthly schedule

Next wipe

8d 1h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #4,675 of all ranked servers, the top 21%, and #1628 in EU, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Hunt and Chill PVE Rust

Players now and over time, UTC

AveragePeak
00.511.5218:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020018:0003:0012:0021:0006:0015:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 1h. The force wipe · high confidence

Wipe-day peak

4

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 1hThu 5 Nov, 19:00 UTCForce wipe FW
36d 1hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 43 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:43 UTC FW26d ago 4 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Hunt and Chill PVE Rust

3500 · seed 254915660

Map of Hunt and Chill PVE Rust

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed254915660
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Hunt and Chill PVE Rust

What the server publishes and what was recorded

Address91.98.186.104:28080
RegionEU
Max players10
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:43 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Hunt and Chill PVE • PVE experience on one of best maps selected with almost all Monuments • Some QoL plugins like TruePVE, RemoverTool, Inbound and few more • Small Server and Low Upkeep • Rules in game chat • Update when is posibile • English

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 36 on average40 / 200
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average31 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 31 on average36 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 27 on average33 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average33 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average40 / 75

11. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Hunt and Chill PVE Rust?

A monthly force wipe is the sole occasion on which Hunt and Chill PVE Rust wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 26 days 22 hours. Its tags carry a monthly wipe schedule.

What should you expect on wipe day at Hunt and Chill PVE Rust?

An average of 4 players attended at peak across recent wipes. On the latest wipe, 43 hours passed before the crowd peaked.

Server details

How reliable is Hunt and Chill PVE Rust, and is it online now?

At the latest check, Hunt and Chill PVE Rust was online. About 7 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. First recorded by Rust Census on 13 September 2026.

Does Hunt and Chill PVE Rust hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 136 server fps and a minimum of 104. The world carried up to 79,461 entities, including buildings, deployables and all else. Up to 2,443 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

Which location does Hunt and Chill PVE Rust run from?

With its EU tag, Hunt and Chill PVE Rust lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 91.98.186.104:28080 is its address.

Which Rust version is Hunt and Chill PVE Rust running?

Rust network protocol 2635 and build 168909 on Windows is the version Hunt and Chill PVE Rust runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on Hunt and Chill PVE Rust?

Hunt and Chill PVE Rust stands at 0 players from 10 slots in this release. This release records a seven-day average of 0 players and a peak of 3. An average of 1 players was recorded at 20:00 UTC, the busiest hour of the last 48.

How does Hunt and Chill PVE Rust compare with other servers in the rankings?

On player hours over the last seven days Hunt and Chill PVE Rust stands at #4,675, #1,628 in Europe, in the top 21% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Hunt and Chill PVE Rust?

Included in these Rust Census lists is Hunt and Chill PVE Rust: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by each tag shown on Hunt and Chill PVE Rust?

These are the tags Hunt and Chill PVE Rust publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for Hunt and Chill PVE Rust?

Hunt and Chill PVE Rust runs a procedural map of size 3,500 with seed 254915660, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is Hunt and Chill PVE Rust configured, and what rules does it keep?

The name of Hunt and Chill PVE Rust carries no gather rate. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join Hunt and Chill PVE Rust?

Enter client.connect 91.98.186.104:28080 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://discord.com/invite/VhumPqkx7K.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,^z,^y,^m,^v,EU,^p,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Plugins are handled by Carbon on this server.

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.