Statistical profileOffline
[DE] SteppenWolf*s PVE-Insel
91.53.161.68:28025 checked 20d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,960
top 71%
Last wipe
23d ago
monthly schedule
Next wipe
8d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,960 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 23d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [DE] SteppenWolf*s PVE-Insel
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of [DE] SteppenWolf*s PVE-Insel
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [DE] SteppenWolf*s PVE-Insel
What the server publishes and what was recorded
| Address | 91.53.161.68:28025 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 4 Oct 2026, 11:58 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 52 on average | 53 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 50 on average | 69 / 300 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 42 / 200 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 37 on average | 26 / 200 |
| [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 36 on average | 19 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 39 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does [DE] SteppenWolf*s PVE-Insel wipe, and how often?
An estimate from the force wipe gives the next wipe of [DE] SteppenWolf*s PVE-Insel. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 23 days 10 hours. Its tags carry a monthly wipe schedule.
Server details
Is [DE] SteppenWolf*s PVE-Insel up, and how well has it held up?
Last seen 20 days 13 hours ago, [DE] SteppenWolf*s PVE-Insel is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 7 October 2026.
What location has been recorded for [DE] SteppenWolf*s PVE-Insel?
No region is given by [DE] SteppenWolf*s PVE-Insel. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 91.53.161.68:28025 is its address.
Which Rust version is [DE] SteppenWolf*s PVE-Insel running?
This release lists [DE] SteppenWolf*s PVE-Insel on Rust network protocol 2634 and build 167058, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on [DE] SteppenWolf*s PVE-Insel?
The last count for [DE] SteppenWolf*s PVE-Insel was 20 days 13 hours ago; it is offline at present.
In the rankings of Rust servers, where is [DE] SteppenWolf*s PVE-Insel placed?
The rank for [DE] SteppenWolf*s PVE-Insel is #15,960 on seven-day player hours, in the top 71% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry [DE] SteppenWolf*s PVE-Insel?
These Rust Census lists include [DE] SteppenWolf*s PVE-Insel: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on [DE] SteppenWolf*s PVE-Insel: what do they indicate?
These are the tags [DE] SteppenWolf*s PVE-Insel publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for [DE] SteppenWolf*s PVE-Insel?
The game generates the procedural map on [DE] SteppenWolf*s PVE-Insel.
On [DE] SteppenWolf*s PVE-Insel, what rules and settings are in force?
No gather rate is given in the name of [DE] SteppenWolf*s PVE-Insel. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join [DE] SteppenWolf*s PVE-Insel?
Enter client.connect 91.53.161.68:28025 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,^m,^p,gmrust,cs167058,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167058 | Build Game build: 167058. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.