Statistical profileOffline
Custom Aim Train
91.50.233.131:28015 checked 21d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,892
top 72%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,892 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on Custom Aim Train
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Custom Aim Train
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Custom Aim Train
What the server publishes and what was recorded
| Address | 91.50.233.131:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:14 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| NA | Apex Aim Arena | 1v1 Facecheck FFA Targets | NA · groups of 8+ · 3 on average | 0 / 16 |
| Q1 - Aim Training / Matchmaking / Facechecks - EU Main | EU · groups of 8+ · 3 on average | 0 / 16 |
| EU | Deadzone Aimtrain | Facechecks/1v1/Speargun | EU · groups of 8+ · 3 on average | 0 / 16 |
| Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game | NA · groups of 8+ · 3 on average | 0 / 16 |
| MINICOPTER / HELICOPTER TRAINING | groups of 8+ · 5 on average | 0 / 100 |
| PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 3 / 10 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Custom Aim Train: what is it?
The rhythm of Custom Aim Train's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 10 hours have passed since this world was made.
Server record
What does the record show for the uptime and current status of Custom Aim Train?
Custom Aim Train is offline at the time of this release; it was last seen 21 days 8 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 7 October 2026.
What location has been recorded for Custom Aim Train?
A region is not published by Custom Aim Train. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 91.50.233.131:28015 it is addressed.
What version of Rust has been recorded on Custom Aim Train?
The version in use on Custom Aim Train is Rust network protocol 2634 and build 166494 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for Custom Aim Train?
At this release Custom Aim Train is offline, having last been seen 21 days 8 hours ago.
How does Custom Aim Train compare with other servers in the rankings?
For seven-day player hours, Custom Aim Train is ranked #15,892, placing it in the top 72% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Custom Aim Train?
These Rust Census lists include Custom Aim Train: Aim training servers, counted and Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Custom Aim Train: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): The server runs game build 166494; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags Custom Aim Train publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for Custom Aim Train?
Custom Aim Train runs a procedural map, which the game generates.
How is Custom Aim Train configured, and what rules does it keep?
No gather rate is recorded for Custom Aim Train in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is inactive: VAC, Valve's system, is off.
How to join
What steps are needed to join Custom Aim Train?
Enter client.connect 91.50.233.131:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166494 | Build The server runs game build 166494. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.