Statistical profileOffline
Neo-Games PVE #ViArti
EU 89.65.227.80:28025 checked 44d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
–
score 0
Last wipe
54d ago
monthly schedule
Next wipe
8d 10h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- Its current map went up 54d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Neo-Games PVE #ViArti
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Neo-Games PVE #ViArti
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Neo-Games PVE #ViArti
What the server publishes and what was recorded
| Address | 89.65.227.80:28025 |
|---|---|
| Region | EU |
| Max players | 10 |
| Group limit | teams off |
| Wipe schedule | monthly |
| Last wipe | 3 Sep 2026, 18:14 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 36 on average | 28 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 31 on average | 6 / 140 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 30 on average | 16 / 200 |
| [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 28 on average | 17 / 150 |
| Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 15 / 100 |
| Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 16 on average | 17 / 75 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Neo-Games PVE #ViArti?
From the force wipe, the next wipe of Neo-Games PVE #ViArti is estimated. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 54 days 13 hours. The tags list a wipe schedule of one month.
Server details
What does the record show for the uptime and current status of Neo-Games PVE #ViArti?
Last seen 44 days 20 hours ago, Neo-Games PVE #ViArti is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.
Which location does Neo-Games PVE #ViArti run from?
With its EU tag, Neo-Games PVE #ViArti lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 89.65.227.80:28025 it is addressed.
What version of Rust has been recorded on Neo-Games PVE #ViArti?
The version in use on Neo-Games PVE #ViArti is Rust network protocol 2633 and build 162929 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for Neo-Games PVE #ViArti?
The last count for Neo-Games PVE #ViArti was 44 days 20 hours ago; it is offline at present.
Tags, lists
Which Rust Census filters and lists cover Neo-Games PVE #ViArti?
Included in these Rust Census lists is Neo-Games PVE #ViArti: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly.
Which meanings do the tags on Neo-Games PVE #ViArti carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts0 (Group limit): Teams are disabled on this server; v2633 (Protocol): To connect, your game version must match protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; EU (Europe): The server browser files this server under Europe are the tags Neo-Games PVE #ViArti publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for Neo-Games PVE #ViArti?
Neo-Games PVE #ViArti runs a procedural map, which the game generates.
How is Neo-Games PVE #ViArti configured, and what rules does it keep?
The name of Neo-Games PVE #ViArti carries no gather rate. No group limit is published. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Neo-Games PVE #ViArti?
You can open the console in Rust with F1 and enter client.connect 89.65.227.80:28025; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,^m,EU,^p,gmrust,cs162929,ts0,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts0 | Group limit Teams are disabled on this server. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs162929 | Build Game build: 162929. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.