Statistical profileOnline
PVE ViArti
EU 89.65.227.80:28015 checked 10m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 3
Rank
#5,368
top 24% · #1771 in EU
Last wipe
26d ago
monthly schedule
Next wipe
8d 10h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #5,368 of all ranked servers, the top 24%, and #1771 in EU, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on PVE ViArti
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 24% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
Usual gap
9 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 10h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 10h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:00 UTC FW26d ago | 1 | – | running | 0 |
| Tue 15 Sep, 19:09 UTC42d ago | 1 | halved by day 1 | 16 days | 0 |
| Sun 13 Sep, 17:51 UTC44d ago | 0 | – | 2.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of PVE ViArti
4500 · seed 19950228
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 19950228 |
8. Server characteristics
Table 4: Characteristics of PVE ViArti
What the server publishes and what was recorded
| Address | 89.65.227.80:28015 |
|---|---|
| Region | EU |
| Max players | 100 |
| Group limit | teams off |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:00 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 36 on average | 27 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 31 on average | 6 / 140 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 30 on average | 20 / 200 |
| [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 28 on average | 17 / 150 |
| Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 15 / 100 |
| Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 16 on average | 17 / 75 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does PVE ViArti wipe, and how often?
Once a month, and only with the force wipe, does PVE ViArti wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 26 days 14 hours have passed since this world was made. The tags list a wipe schedule of one month.
On PVE ViArti, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 1.
About the server
Is PVE ViArti up, and how well has it held up?
This release records PVE ViArti as online. About 2 days 10 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 13 September 2026.
Does PVE ViArti hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 200; the lowest reading was 188. The world carried up to 109,449 entities, including buildings, deployables and all else. Memory use reached 3,962 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
Which location does PVE ViArti run from?
In Europe PVE ViArti lists itself, with its EU tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 89.65.227.80:28015 is its address.
Which Rust version is PVE ViArti running?
This release lists PVE ViArti on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for PVE ViArti?
PVE ViArti stands at 0 players from 100 slots in this release. Averaged over seven days: 0 players, with a peak of 3. An average of 1 players was recorded at 17:00 UTC, the busiest hour of the last 48.
How does PVE ViArti compare with other servers in the rankings?
On player hours over the last seven days PVE ViArti stands at #5,368, #1,771 in Europe, in the top 24% of ranked servers.
Lists and tags
Where does PVE ViArti appear among the Rust Census lists and filters?
The Rust Census lists that PVE ViArti fits are: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly.
Which meanings do the tags on PVE ViArti carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts0 (Group limit): The team system is off; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): The server browser files this server under Europe are the tags PVE ViArti publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on PVE ViArti?
PVE ViArti runs a procedural map of size 4,500 with seed 19950228, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is PVE ViArti configured, and what rules does it keep?
No gather rate is given in the name of PVE ViArti. No group limit is published. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join PVE ViArti?
Enter client.connect 89.65.227.80:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://discord.com/invite/zXhg75X is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts0,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts0 | Group limit The team system is off. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.