Statistical profileOnline
5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch
89.34.97.217:28080 checked 7m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
1
peak 7
Rank
#3,447
top 16%
No wipes
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 7.
- It ranks #3,447 of all ranked servers, the top 16%, on player hours over the last seven days.
- It makes a new world every few hours (6 this week): those are resets, not wipes.
2. Players
Figure 1: Players on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 17:29 UTC3d ago | – | – | – | 1 |
| Thu 22 Oct, 18:06 UTC5d ago | – | – | – | 3 |
| Wed 21 Oct, 20:30 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 18:54 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 12:00 UTC6d ago | – | – | – | 1 |
| Wed 21 Oct, 11:30 UTC6d ago | – | – | – | 2 |
| Tue 20 Oct, 19:03 UTC7d ago | – | – | – | 0 |
| Mon 19 Oct, 15:58 UTC8d ago | – | – | – | 1 |
| Sun 18 Oct, 19:08 UTC9d ago | – | – | – | 1 |
| Sun 18 Oct, 18:01 UTC9d ago | – | – | – | 1 |
| Sat 17 Oct, 19:29 UTC10d ago | – | – | – | 1 |
| Sat 17 Oct, 17:29 UTC10d ago | – | – | – | 0 |
| Fri 16 Oct, 19:18 UTC11d ago | – | – | – | 1 |
| Fri 16 Oct, 11:27 UTC11d ago | – | – | – | 0 |
| Thu 15 Oct, 20:04 UTC12d ago | – | – | – | 1 |
| Thu 15 Oct, 16:45 UTC12d ago | – | – | – | 0 |
| Thu 15 Oct, 12:04 UTC12d ago | – | – | – | 0 |
| Thu 15 Oct, 11:41 UTC12d ago | – | – | – | 0 |
| Thu 15 Oct, 07:03 UTC12d ago | – | – | – | 0 |
| Thu 15 Oct, 01:08 UTC13d ago | – | – | – | 2 |
Source: Live server queries, Rust Census
6. Map
7. Server characteristics
Table 3: Characteristics of 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch
What the server publishes and what was recorded
| Address | 89.34.97.217:28080 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 13 Sep 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Raid Simulator 2.0 (Raidsim) | EU · groups of 100+ · 221 on average | 126 / 500 |
| [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW | EU · no group limit · 191 on average | 60 / 300 |
| Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW! | no group limit · 104 on average | 165 / 300 |
| UKN.GG - EU Training Grounds - Main | EU · groups of 500+ · 55 on average | 22 / 250 |
| EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets | EU · groups of 10+ · 36 on average | 7 / 200 |
| [NA] Raid Simulator 2.0 (Raidsim) | NA · groups of 100+ · 26 on average | 52 / 150 |
9. Quick answers
From the figures on this page.
Wipe records
When does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch wipe, and how often?
No reset on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.
Server record
Is 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch up, and how well has it held up?
At the latest check, 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch was online. The uptime it reports puts the last restart at about 2 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 13 September 2026.
How well does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch perform?
The figures for the last 48 hours give an average of 222 server fps and a minimum of 94. Buildings, deployables and everything else in the world took the entity count to 5,194. Up to 3,645 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
Which location does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch run from?
A region is not published by 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch. Rust Census does not look up where the machine stands; it shows where a server says it is. 89.34.97.217:28080 is its address.
What version of Rust has been recorded on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?
This release lists 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?
The present count is 0 players on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch, out of 50 slots. This release records a seven-day average of 1 players and a peak of 7. An average of 2 players was recorded at 00:00 UTC, the busiest hour of the last 48.
What position does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch hold in the server rankings?
The rank for 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch is #3,447 on seven-day player hours, in the top 16% of ranked servers.
Tags, lists
Where does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch appear among the Rust Census lists and filters?
The Rust Census lists that 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch fits are: Modded Rust servers, counted and Aim training servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch carry?
Read by the game's server browser, 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practice your aim and PvP here; the loot is handed to you; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?
The procedural map on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch is generated by the game, measures 5,000 and carries seed 481981. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.
On 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch, what rules and settings are in force?
No gather rate is given in the name of 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch. 8 players is the group limit, the game's default. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?
Enter client.connect 89.34.97.217:28080 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Gameplay
^e | Minigames This server hosts minigames such as arenas, Bedwars and parkour. |
|---|---|
^d | Combat training Practice your aim and PvP here; the loot is handed to you. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
