Statistical profileOnline
crazi town
89.34.97.13:28080 checked 5m ago
Connect to this server
1. Main points
Players now
1/ 50
2% full
7-day average
1
peak 2
Rank
#3,379
top 15%
No wipes
resets
11 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- There were 1 players on it, 2% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 2.
- It ranks #3,379 of all ranked servers, the top 15%, on player hours over the last seven days.
- It makes a new world every few hours (11 this week): those are resets, not wipes.
2. Players
Figure 1: Players on crazi town
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:21 UTC1d ago | – | – | – | 2 |
| Sun 25 Oct, 23:45 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 23:26 UTC2d ago | – | – | – | 2 |
| Sun 25 Oct, 20:16 UTC2d ago | – | – | – | 2 |
| Sun 25 Oct, 17:43 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 15:55 UTC2d ago | – | – | – | 0 |
| Fri 23 Oct, 22:34 UTC4d ago | – | – | – | 2 |
| Thu 22 Oct, 19:04 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 01:54 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 01:32 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 01:14 UTC6d ago | – | – | – | 1 |
| Fri 16 Oct, 23:11 UTC11d ago | – | – | – | 0 |
| Fri 16 Oct, 22:01 UTC11d ago | 2 | held half | 5.1 days | 1 |
| Fri 16 Oct, 02:00 UTC12d ago | – | – | – | 2 |
| Thu 15 Oct, 22:38 UTC12d ago | 2 | – | 1 days | 2 |
| Wed 14 Oct, 00:19 UTC14d ago | 2 | – | 1.9 days | 2 |
| Tue 13 Oct, 16:38 UTC14d ago | – | – | – | 0 |
| Tue 13 Oct, 16:20 UTC14d ago | – | – | – | 0 |
| Tue 13 Oct, 15:58 UTC14d ago | 2 | – | 0.3 days | 1 |
| Sun 11 Oct, 15:24 UTC16d ago | 2 | held half | 2 days | 1 |
Source: Live server queries, Rust Census
6. Map
7. Server characteristics
Table 3: Characteristics of crazi town
What the server publishes and what was recorded
| Address | 89.34.97.13:28080 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 13 Sep 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10 | EU · groups of 8+ · weekly · 145 on average | 93 / 300 |
| EU Hub 01 | EU · groups of 1000+ · 22 on average | 155 / 3300 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 1 / 50 |
| A Shockbyte Rust Server | groups of 8+ · 2 on average | 2 / 40 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10 | EU · groups of 8+ · monthly · 2 on average | 3 / 300 |
| ╨Т╤Л╨╢╨╕╨▓╤И╨╕╨╣ ╨▓ ╤Б╨ | EU · groups of 8+ · 1 on average | 2 / 500 |
9. Quick answers
From the figures on this page.
Wipe details
When does crazi town wipe, and how often?
No reset on crazi town counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.
About the server
What does the record show for the uptime and current status of crazi town?
This release records crazi town as online. The uptime it reports puts the last restart at about 29 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. The first sighting of it by Rust Census was on 13 September 2026.
How well does crazi town perform?
Average server fps over the last 48 hours was 69, with a low of 45. The world carried up to 181,979 entities, including buildings, deployables and all else. Up to 4,815 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
Which location does crazi town run from?
A region is not published by crazi town. Rust Census does not look up where the machine stands; it shows where a server says it is. 89.34.97.13:28080 is its address.
On which Rust version does crazi town operate?
This release lists crazi town on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on crazi town?
At counting time crazi town recorded 1 players across 50 slots. Averaged over seven days: 1 players, with a peak of 2. Over the past 48 hours the highest average fell at 08:00 UTC: 2 players.
What position does crazi town hold in the server rankings?
The rank for crazi town is #3,379 on seven-day player hours, in the top 15% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry crazi town?
Included in these Rust Census lists is crazi town: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on crazi town carry?
These are the tags crazi town publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for crazi town?
The procedural map on crazi town is generated by the game, measures 5,000 and carries seed 22. Because one size and seed give one map, RustMaps can display it from this page.
On crazi town, what rules and settings are in force?
No gather rate is recorded for crazi town in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to crazi town?
Enter client.connect 89.34.97.13:28080 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.