Statistical profileOffline
Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even
89.245.65.168:28015 checked 22d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,948
top 71%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,948 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even
What the server publishes and what was recorded
| Address | 89.245.65.168:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 17:53 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 238 on average | 234 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 19 / 100 |
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 22 / 200 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 28 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 30 on average | 29 / 140 |
| RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 29 on average | 13 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even wipe, and how often?
With too few wipes of Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 27 days 4 hours.
About the server
How reliable is Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even, and is it online now?
The latest count records Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even as offline, last seen 22 days 23 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 5 October 2026.
In which location is Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even based?
Its name points to Europe, though Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even publishes no region tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 89.245.65.168:28015 is its address.
What version of Rust has been recorded on Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?
Rust network protocol 2634 and build 166652 on Windows is the version Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even carry?
The last count for Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even was 22 days 23 hours ago; it is offline at present.
In the rankings of Rust servers, where is Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even placed?
The rank for Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even is #15,948 on seven-day player hours, in the top 71% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?
Included in these Rust Census lists is Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even: what do they indicate?
These are the tags Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; modded (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?
A procedural map runs on Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even, generated by the game.
What settings and rules have been listed for Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?
No gather rate is given in the name of Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?
You can open the console in Rust with F1 and enter client.connect 89.245.65.168:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z,modded
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build Game build: 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
modded | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.