Statistical profileOffline
Private Rust PvE | Zombies | Scientists | Extra Loot
88.97.162.126:28015 checked 14h ago
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1. Main points
Players now
1/ 20
5% full
7-day average
1
peak 2
Rank
#5,335
top 24%
No wipes
resets
8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- The server is offline; at its last check there were 1 players on it, 5% of its 20 slots.
- Over the last seven days it averaged 1 players, with a peak of 2.
- It ranks #5,335 of all ranked servers, the top 24%, on player hours over the last seven days.
- It makes a new world every few hours (8 this week): those are resets, not wipes.
2. Players
Figure 1: Players on Private Rust PvE | Zombies | Scientists | Extra Loot
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 20:24 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 19:02 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 22:57 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 22:29 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 19:02 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 16:15 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 15:48 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 15:05 UTC4d ago | 2 | – | 1 days | 0 |
Source: Live server queries, Rust Census
6. Map
Figure 4: Map of Private Rust PvE | Zombies | Scientists | Extra Loot
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
7. Server characteristics
Table 3: Characteristics of Private Rust PvE | Zombies | Scientists | Extra Loot
What the server publishes and what was recorded
| Address | 88.97.162.126:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 22 Oct 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 127 on average | 20 / 300 |
| EU Hub 01 | EU · groups of 1000+ · 23 on average | 28 / 3300 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 2 on average | 2 / 300 |
| A Shockbyte Rust Server | groups of 8+ · 2 on average | 1 / 40 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 0 / 50 |
| 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 2 on average | 0 / 300 |
9. Quick answers
From the figures on this page.
Wipe schedule
When does Private Rust PvE | Zombies | Scientists | Extra Loot wipe, and how often?
Neither a wipe schedule nor any counted wipes are kept by Private Rust PvE | Zombies | Scientists | Extra Loot, which generates a new world every few hours.
Server record
What does the record show for the uptime and current status of Private Rust PvE | Zombies | Scientists | Extra Loot?
Last seen 14 hours ago, Private Rust PvE | Zombies | Scientists | Extra Loot is offline in this release. Of the 120 hours in the last 5 full days, it was up 45 of them, or 38%. First recorded by Rust Census on 22 October 2026.
Which location does Private Rust PvE | Zombies | Scientists | Extra Loot run from?
No region is given by Private Rust PvE | Zombies | Scientists | Extra Loot. Rust Census does not look up where the machine stands; it shows where a server says it is. At 88.97.162.126:28015 it is addressed.
Which Rust version is Private Rust PvE | Zombies | Scientists | Extra Loot running?
Rust network protocol 2635 and build 168909 on Windows is the version Private Rust PvE | Zombies | Scientists | Extra Loot runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Private Rust PvE | Zombies | Scientists | Extra Loot carry?
At this release Private Rust PvE | Zombies | Scientists | Extra Loot is offline, having last been seen 14 hours ago. Averaged over seven days: 1 players, with a peak of 2. Over the past 48 hours the highest average fell at 21:00 UTC: 1 players.
In the rankings of Rust servers, where is Private Rust PvE | Zombies | Scientists | Extra Loot placed?
The rank for Private Rust PvE | Zombies | Scientists | Extra Loot is #5,335 on seven-day player hours, in the top 24% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Private Rust PvE | Zombies | Scientists | Extra Loot?
Included in these Rust Census lists is Private Rust PvE | Zombies | Scientists | Extra Loot: Modded Rust servers, counted and Rust servers with zombie in the name. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on Private Rust PvE | Zombies | Scientists | Extra Loot: what do they indicate?
These are the tags Private Rust PvE | Zombies | Scientists | Extra Loot publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Private Rust PvE | Zombies | Scientists | Extra Loot?
A procedural map runs on Private Rust PvE | Zombies | Scientists | Extra Loot, generated by the game.
What settings and rules have been listed for Private Rust PvE | Zombies | Scientists | Extra Loot?
No gather rate is recorded for Private Rust PvE | Zombies | Scientists | Extra Loot in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
How can you connect to Private Rust PvE | Zombies | Scientists | Extra Loot?
Enter client.connect 88.97.162.126:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp20 | Max players 20 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.